System Information
Operating system: Windows-10-10.0.18362 64 Bits
Graphics card: GeForce GTX 1660/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 441.12
Blender Version
Broken: version: 2.82 (sub 1), branch: master, commit date: 2019-11-27 03:54, hash: rB4fd99c949587
Worked: (optional)
Short description of error
Ghosting in Material Preview mode with the Wandered Demo file
Exact steps for others to reproduce the error
- Open the Wanderer demo file.
- Make sure the Viewport Shading is set to 'Material Preview'.
- Under Viewport Shading turn off both the Scene Light, Scene World lighting.
- Now rotate the image. I see ghosting behind the Wanderer model.
This behaviour happens in 2.80, so i'm not sure this is a bug or expected behaviour.