2.81 Crash on set visibility change (objects with boolean modifiers involved) #72017

Closed
opened 2019-11-28 18:09:19 +01:00 by Joe Larson · 9 comments

System Information
Operating system: Windows 10
Graphics card: NVidia Geeforce GTX 960M

Blender Version
Broken: (example: 2.81
Worked: (optional) 2.80

Honestly, I don't know what the deal is. Upgraded to 2.81 and it's acting as fragile as wet paper. It seems like any time I try to do anything with files that worked fine in 2.80 (and continues to work in 2.80) it just crashes.

Exact steps for others to reproduce the error

  • Open attached GenieChallenge.blend file. Genie Challenge.blend
  • In the outline view, make visible the "Final" group
  • Curse like a sailor.

GPU debug log files attached.

blender_system_info.txt

blender_debug_output.txt

**System Information** Operating system: Windows 10 Graphics card: NVidia Geeforce GTX 960M **Blender Version** Broken: (example: 2.81 Worked: (optional) 2.80 Honestly, I don't know what the deal is. Upgraded to 2.81 and it's acting as fragile as wet paper. It seems like any time I try to do anything with files that worked fine in 2.80 (and continues to work in 2.80) it just crashes. **Exact steps for others to reproduce the error** - Open attached GenieChallenge.blend file. [Genie Challenge.blend](https://archive.blender.org/developer/F8175464/Genie_Challenge.blend) - In the outline view, make visible the "Final" group - Curse like a sailor. GPU debug log files attached. [blender_system_info.txt](https://archive.blender.org/developer/F8175462/blender_system_info.txt) [blender_debug_output.txt](https://archive.blender.org/developer/F8175463/blender_debug_output.txt)
Author

Added subscriber: @3dpprofessor

Added subscriber: @3dpprofessor
Author

I should mention. I updated the graphics drivers before running the session that created the log.

I should mention. I updated the graphics drivers before running the session that created the log.
Member

Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
Member

Confirmed, checking...

Confirmed, checking...
Member

Added subscriber: @fclem

Added subscriber: @fclem
Member

I am getting following assert:

BLI_assert failed: /blender/source/blender/draw/intern/draw_cache_impl_mesh.c:782, DRW_mesh_batch_cache_get_surface_shaded(), at 'gpumat_array_len == cache->mat_len'

This is not solved by running ob.data.validate() or ob.data.validate_material_indices() on all objects.

All seems to be good if I do the following:

  • in the "Final" collection, apply any of the modifiers (can be a single one, no matter which one) on the "Genie Final" object
  • in the "Final" collection, apply any of the modifiers (can be a single one, no matter which one) on the "Lamp Final" object
  • you can then make the "Final" collection visible without crash.

Can check further, but @fclem: does this ring a bell?

I am getting following assert: ``` BLI_assert failed: /blender/source/blender/draw/intern/draw_cache_impl_mesh.c:782, DRW_mesh_batch_cache_get_surface_shaded(), at 'gpumat_array_len == cache->mat_len' ``` This is **not solved** by running `ob.data.validate()` or `ob.data.validate_material_indices()` on all objects. All seems to be good if I do the following: - in the "Final" collection, apply **any** of the modifiers (can be a single one, no matter which one) on the "Genie Final" object - in the "Final" collection, apply **any** of the modifiers (can be a single one, no matter which one) on the "Lamp Final" object - you can then make the "Final" collection visible without crash. Can check further, but @fclem: does this ring a bell?
Philipp Oeser changed title from 2081 Crash on set visibility change to 2.81 Crash on set visibility change (objects with boolean modifiers involved) 2019-11-29 10:37:48 +01:00
Clément Foucault self-assigned this 2019-11-29 11:45:15 +01:00

This seems to be related to #72593. Both happens happen because of Boolean modifier.

This seems to be related to #72593. Both happens happen because of Boolean modifier.

This issue was referenced by 3fd4c88e3a

This issue was referenced by 3fd4c88e3a2e9d99d45a0856fcc339e013c0a79a

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
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Reference: blender/blender#72017
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