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Workbench Render always paints Grease Pencil objects above the rest.
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System Information
Operating system: Windows-10-10.0.17763 64 Bits
Graphics card: GeForce GTX 1050/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 430.86

Blender Version
Broken: version: 2.82 (sub 2), branch: master, commit date: 2019-11-27 20:26, hash: rB4659fa547166
Worked: (optional)

Short description of error

This does not happen in Eevee or Cycles, or even in the Viewport Shading in Solid Mode, which is the same render engine.
It is a great inconvenience when mounting sequences in Sequence Editor, since this always shows the scenes from the properties of the Workbench render.
This happens in version 2.80, 2.81 and 2.82.

Exact steps for others to reproduce the error

Create Grease Pencil Monkey crossing the default cube and render the scene with Workbench Render.
The preview looks good, the final render does not.

Event Timeline

Philipp Oeser (lichtwerk) lowered the priority of this task from 90 to 50.Nov 29 2019, 9:51 AM

Can confirm.

@Antonio Vazquez (antoniov): Is this something you can look at?

@Philipp Oeser (lichtwerk) Yesterday I was talking with @Clément Foucault (fclem) about GPencil Drawing Engine refactor, so I guess these issues will be part of that process.