System Information
Operating system: Windows 10 Pro (1909)
Graphics card: Intel(R) HD Graphics 630, version 4.5.0 - Build 26.20.100.6951
Blender Version
Broken: 2.81, downloaded 2019-12-01 from blender.org
Worked: 2.80 worked.
Short description of error
Blender crashes on start:
C:\Program Files\Blender Foundation\Blender 2.81>blender.exe GPUTexture: create : TEXTURE_1D, RGBA8, w : 1, h : 0, d : 0, comp : 4, size : 0.00 MiB GPUTexture: texture alloc failed. Likely not enough Video Memory. Current texture memory usage : 0.00 MiB. GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: texture alloc failed. Likely not enough Video Memory. Current texture memory usage : 0.00 MiB. GPUTexture: create : TEXTURE_3D, RGBA8, w : 1, h : 1, d : 1, comp : 4, size : 0.00 MiB GPUTexture: texture alloc failed. Likely not enough Video Memory. Current texture memory usage : 0.00 MiB. found bundled python: C:\Program Files\Blender Foundation\Blender 2.81\2.81\python GPUTexture: create : TEXTURE_2D, RGBA8, w : 3435, h : 26, d : 0, comp : 4, size : 0.34 MiB GPUTexture: texture alloc failed. Likely not enough Video Memory. Current texture memory usage : 0.34 MiB. GPUTexture: create : TEXTURE_2D, R8, w : 16384, h : 128, d : 0, comp : 1, size : 2.00 MiB
This appears to be similar to T69594.
Exact steps for others to reproduce the error
- Download 2.81.
- Launch 'blender.exe'