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Blender crashes when Lock Object Modes off (Overlay engine refactor related ?)
Closed, ResolvedPublic


System Information
Operating system: Windows-10-10.0.18362 64 Bits
Graphics card: GeForce GTX 1060 with Max-Q Design/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 441.28

Blender Version
Broken: version: 2.82 (sub 3), branch: master (modified), commit date: 2019-12-03 15:20, hash: rB574a59dfb02b
Worked: 2.81

Short description of error
After opening saved files with Lock Object Modes off Blender crashes on object selection (object should be in Sculpt mode). It worked before Overlay engine refactor

Exact steps for others to reproduce the error

  1. Duplicate default cube
  2. Turn off Lock Object Modes in Edit menu
  3. For one of the cubes switch to the Sculpt mode
  4. Select second cube with Alt+LMB
  5. Save file
  6. Close Blender
  7. Open Blender. Open file
  8. Try to select second cube (Sculpt mode)
  9. Crash