Operating system: Windows-10-10.0.18362 64 Bits
Graphics card: GeForce GTX 970/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 441.20
Broken: version: 2.82 (sub 3), branch: master, commit date: 2019-12-03 17:56, hash: rBfda791ab1241
Short description of error
Blender crashes when shift smoothing with the new topology brush active. In multres sculpting.
Exact steps for others to reproduce the error
I have geometry with the multires modifier active at least 1 level.
I then switch to the new topology brush.
I use shift for smoothing with the topology brush active and Blender crashes.