Operating system: Win 10 x64
Graphics card: 2x980Ti
Short description of error
Wrong FBX import, bones are wrong oriented that not allow to use IK for imported objects.
Exact steps for others to reproduce the error
Importing FBX from games or other 3D software.
Attaching blend file with imported character
attaching clean FBX file
attaching image how it should look
I really appreciate that blender evolving and getting new stuff every update but please can you work with some basic stuff too that finally blender could work without problems with industrial standards because this FBX problem is like from years?