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Blender Proper FBX Import
Needs Triage, NormalPublic

Description

System Information
Operating system: Win 10 x64
Graphics card: 2x980Ti

Blender Version
Broken: blender-2.82-61a02a7aa1ca-windows64

Short description of error
Wrong FBX import, bones are wrong oriented that not allow to use IK for imported objects.

Exact steps for others to reproduce the error
Importing FBX from games or other 3D software.

Attaching blend file with imported character


attaching clean FBX file

attaching image how it should look

I really appreciate that blender evolving and getting new stuff every update but please can you work with some basic stuff too that finally blender could work without problems with industrial standards because this FBX problem is like from years?

Event Timeline

Please fix this first. Clients send rigged models and i am not able to animate it.

I can confirm:

If I check Force connect Children the result gets a little better, but still different from the one shown in the picture.
@Abdul Haseeb (Ahm4Design), for information, have you tested importing in other applications to see if the problem is not in the FBX file?

i dont have any other software instead of blender