Textures are not included in fbx after export. I used simple setup with principle BSDF shader. #72687
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Reference: blender/blender-addons#72687
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System Information
Operating system: Windows-10-10.0.18362 64 Bits
Graphics card: GeForce 940MX/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 388.73
Blender Version
Broken: version: 2.81 (sub 16), branch: master, commit date: 2019-12-04 11:32, hash:
blender/blender@f1aa4d18d4
Worked: (optional)
Addon Information
Name: FBX format (4, 20, 2)
Author: Campbell Barton, Bastien Montagne, Jens Restemeier
Short description of error
[Please fill out a short description of the error here]
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[Please describe the exact steps needed to reproduce the issue]
[Based on the default startup or an attached .blend file (as simple as possible)]
Textures are not included in fbx after export. I used simple setup with principle BSDF shader.
Added subscriber: @TextusGames
Added subscriber: @rjg
Changed status from 'Needs Triage' to: 'Needs User Info'
Have you set the Path Mode to Copy and enabled Embed Textures in the fbx export settings?
Hello. Setting path to copy and clicking on toggle icon (embed textures) fixed the problem.
I imported fbx file and unity then pressed extract textures in inspector and texture successfully extracted and applied to material.
Thanks for fast response. Issue is closed. I guess i need to read carefully the manual. Thanks!
Changed status from 'Needs User Info' to: 'Resolved'