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Rotated objects snapping
Closed, ArchivedPublicKNOWN ISSUE


Operating system: Windows 10 (64bit)
Graphics card: rtx 2060 super

Blender version: 2.80, 2.81 (both same effect)

Objects rotated in Object Mode don't snap properly.

Create plane, rotate it in edit mode 45°.
Duplicate plane, rotate it in object mode 45°, try snapping it.

Event Timeline

Germano Cavalcante (mano-wii) changed the subtype of this task from "Report" to "Known Issue".

Thanks for the report, but this is not a bug.

In object mode Snap with Closest uses boundbox coordinates to snap.

This works like this since the early days of Blender's snap system, there are plans to change, but it's not a priority.