xray toggle button intermittently doesnt display xray status #72876

Closed
opened 2020-01-03 13:13:09 +01:00 by Shaun Neal · 14 comments

System Information
Operating system: Windows 10 Pro 64 bit
Graphics card: GTX 1660

Blender Version
Broken: 2.81a
Worked: Using latest

Occasionally the xray button toggle will not display xray status even though the xray feature is being toggled.

Exact steps for others to reproduce the error
Click on xray button multiple times. Video attached demonstrating issue.2020-01-03 07-06-21.mp4

**System Information** Operating system: Windows 10 Pro 64 bit Graphics card: GTX 1660 **Blender Version** Broken: 2.81a Worked: Using latest Occasionally the xray button toggle will not display xray status even though the xray feature is being toggled. **Exact steps for others to reproduce the error** Click on xray button multiple times. Video attached demonstrating issue.[2020-01-03 07-06-21.mp4](https://archive.blender.org/developer/F8258093/2020-01-03_07-06-21.mp4)
Author

Added subscriber: @FurrieBunnie

Added subscriber: @FurrieBunnie
Member

Added subscriber: @Jeroen-Bakker

Added subscriber: @Jeroen-Bakker
Member

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Member

What are the exact steps to reproduce this issue? If a developer isn't able to reproduce an issue. What do you mean with Worked: using latest. Is it already fixed?

What are the exact steps to reproduce this issue? If a developer isn't able to reproduce an issue. What do you mean with Worked: using latest. Is it already fixed?
Author

The video pretty much shows it all. When you click on the xray button, the xray feature toggles, but the indication that xray mode is on/off is just stuck on "off" (meaning not blue). As I said in the report, it's intermittent, so there are no "steps" per se, it just seems to happen from time to time.

The video pretty much shows it all. When you click on the xray button, the xray feature toggles, but the indication that xray mode is on/off is just stuck on "off" (meaning not blue). As I said in the report, it's intermittent, so there are no "steps" per se, it just seems to happen from time to time.

Added subscriber: @iss

Added subscriber: @iss

Can you test latest daily build at https://builder.blender.org/download/ and provide .blend file if it's still broken?

Can you test latest daily build at https://builder.blender.org/download/ and provide .blend file if it's still broken?
Author

Ok I have the steps to reproduce it. This only occurs with skinned mesh skeletons.

1 - Select the skeleton
2 - Shift-click the child mesh
3 - Select the x-ray mode
4 - Select weight paint mode

The mesh is then displayed with this sort of strange blue outline, you cant toggle xray and you cant weight paint.

The correct workflow appears to be

1 - Select the skeleton
2 - Shift-click the child mesh
3 - Select weight paint mode
4 - Select the x-ray mode

I dunno if thats as intended but it was a bit confusing to me.

Capture1.PNG

Capture2.PNG

Ok I have the steps to reproduce it. This only occurs with skinned mesh skeletons. 1 - Select the skeleton 2 - Shift-click the child mesh 3 - Select the x-ray mode 4 - Select weight paint mode The mesh is then displayed with this sort of strange blue outline, you cant toggle xray and you cant weight paint. The correct workflow appears to be 1 - Select the skeleton 2 - Shift-click the child mesh 3 - Select weight paint mode 4 - Select the x-ray mode I dunno if thats as intended but it was a bit confusing to me. ![Capture1.PNG](https://archive.blender.org/developer/F8292006/Capture1.PNG) ![Capture2.PNG](https://archive.blender.org/developer/F8292008/Capture2.PNG)

@FurrieBunnie thanks for nice steps to reproduce, but I can not select skeleton, because I don't have your .blend file

@FurrieBunnie thanks for nice steps to reproduce, but I can not select skeleton, because I don't have your .blend file
Author

It is rather trivial to create the scenario - start with a box, add an armature, then do the steps above. Example attached{F8292501}

It is rather trivial to create the scenario - start with a box, add an armature, then do the steps above. Example attached{[F8292501](https://archive.blender.org/developer/F8292501/Example.blend)}

Thanks for file.

I opened file, I could weight paint, and I could disable x-ray without problems.

Can you try opening blender form console with command blender.exe --factory-startup?
Or alternatively click on File > Defaults > Load Factory Setings?

And then try to reproduce this issue?

Thanks for file. I opened file, I could weight paint, and I could disable x-ray without problems. Can you try opening blender form console with command `blender.exe --factory-startup`? Or alternatively click on `File > Defaults > Load Factory Setings`? And then try to reproduce this issue?
Author

After resetting to factory settings the xray toggle works as expected.

Question is - what changed? This was a clean install. Only thing I updated was the undo history, to something like 200.

After resetting to factory settings the xray toggle works as expected. Question is - what changed? This was a clean install. Only thing I updated was the undo history, to something like 200.

Changed status from 'Needs User Info' to: 'Archived'

Changed status from 'Needs User Info' to: 'Archived'
Richard Antalik self-assigned this 2020-01-21 20:06:47 +01:00

I have no idea, you can look for enabled addons or so. Both methods of loading factory settings are temporary unless you save them.
Technically you can do diff on keymap as well if you want to investigate this further.

User preferences is system-wide file, so even if you remove Blender and do new install preferences may be kept. I am not sure how this works exactly.

Thanks for report.

I have no idea, you can look for enabled addons or so. Both methods of loading factory settings are temporary unless you save them. Technically you can do diff on keymap as well if you want to investigate this further. User preferences is system-wide file, so even if you remove Blender and do new install preferences may be kept. I am not sure how this works exactly. Thanks for report.
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
3 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#72876
No description provided.