Laggy, freezing UI with Linux, renderer: Mesa DRI Intel(R) HD Graphics (Whiskey Lake 3x8 GT2) #72902

Closed
opened 2020-01-04 20:53:39 +01:00 by Philip Luk · 6 comments

System Information
Operating system: CentOS Linux release 8.0.1905 (Core)

Graphics card: Intel Corporation UHD Graphics 620 (Whiskey Lake) (rev 02) (prog-if 00 [VGA controller])

Blender Version
Broken: 2.81 (sub 16), branch: master, commit date: 2019-12-04 11:32, hash: f1aa4d18d4, type: RelWithDebInfo
Worked: (optional)

Short description of error
I encountered the same laggy, freezing behaviour as reported in https://developer.blender.org/T57455. The difference is that my renderer is the following, as reported in system-info.txt (attached):

OpenGL:


renderer: 'Mesa DRI Intel(R) HD Graphics (Whiskey Lake 3x8 GT2) '

system-info.txt

Updating the following file with the following changes fixes it (addiing the "Whiskey Lake 3x8 GT2" check):

./source/blender/gpu/intern/gpu_platform.c

void gpu_platform_init(void)
{
...

}
else if (strstr(vendor, "Intel") ||
         /* src/mesa/drivers/dri/intel/intel_context.c */
         strstr(renderer, "Mesa DRI Intel") || strstr(renderer, "Mesa DRI Mobile Intel")) {
  GPG.device = GPU_DEVICE_INTEL;
  GPG.driver = GPU_DRIVER_OFFICIAL;
  if (strstr(renderer, "UHD Graphics") ||
      /* Not UHD but affected by the same bugs. */
      strstr(renderer, "HD Graphics 530") || strstr(renderer, "Kaby Lake GT2") ||
      strstr(renderer, "Whiskey Lake 3x8 GT2")) {
    GPG.device |= GPU_DEVICE_INTEL_UHD;
  }
}

There could be other Intel "Lake" architectures that need to be added to the if statement....

Exact steps for others to reproduce the error

  1. Tumple the camera and you'll notice it freezes on a machine with the Mesa DRI Intel(R) HD Graphics (Whiskey Lake 3x8 GT2) renderer
**System Information** Operating system: CentOS Linux release 8.0.1905 (Core) Graphics card: Intel Corporation UHD Graphics 620 (Whiskey Lake) (rev 02) (prog-if 00 [VGA controller]) **Blender Version** Broken: 2.81 (sub 16), branch: master, commit date: 2019-12-04 11:32, hash: f1aa4d18d49d, type: RelWithDebInfo Worked: (optional) **Short description of error** I encountered the same laggy, freezing behaviour as reported in https://developer.blender.org/T57455. The difference is that my renderer is the following, as reported in system-info.txt (attached): OpenGL: **** renderer: 'Mesa DRI Intel(R) HD Graphics (Whiskey Lake 3x8 GT2) ' [system-info.txt](https://archive.blender.org/developer/F8259961/system-info.txt) Updating the following file with the following changes fixes it (addiing the "Whiskey Lake 3x8 GT2" check): ./source/blender/gpu/intern/gpu_platform.c void gpu_platform_init(void) { ... ``` } else if (strstr(vendor, "Intel") || /* src/mesa/drivers/dri/intel/intel_context.c */ strstr(renderer, "Mesa DRI Intel") || strstr(renderer, "Mesa DRI Mobile Intel")) { GPG.device = GPU_DEVICE_INTEL; GPG.driver = GPU_DRIVER_OFFICIAL; ``` ``` if (strstr(renderer, "UHD Graphics") || /* Not UHD but affected by the same bugs. */ strstr(renderer, "HD Graphics 530") || strstr(renderer, "Kaby Lake GT2") || strstr(renderer, "Whiskey Lake 3x8 GT2")) { GPG.device |= GPU_DEVICE_INTEL_UHD; } } ``` There could be other Intel "Lake" architectures that need to be added to the if statement.... **Exact steps for others to reproduce the error** 1. Tumple the camera and you'll notice it freezes on a machine with the Mesa DRI Intel(R) HD Graphics (Whiskey Lake 3x8 GT2) renderer
Author

Added subscriber: @PixelTrader

Added subscriber: @PixelTrader
Member

Added subscriber: @Jeroen-Bakker

Added subscriber: @Jeroen-Bakker
Jeroen Bakker self-assigned this 2020-01-06 12:35:46 +01:00
Member

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
Member

Yes this needs to be added on a per case basis.

Yes this needs to be added on a per case basis.

This issue was referenced by b7acb8690a

This issue was referenced by b7acb8690a4d189868c6e0b57057b6fcd8a5a96d
Member

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
3 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#72902
No description provided.