Laggy, freezing UI with Linux, renderer: Mesa DRI Intel(R) HD Graphics (Whiskey Lake 3x8 GT2) #72902
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Reference: blender/blender#72902
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System Information
Operating system: CentOS Linux release 8.0.1905 (Core)
Graphics card: Intel Corporation UHD Graphics 620 (Whiskey Lake) (rev 02) (prog-if 00 [VGA controller])
Blender Version
Broken: 2.81 (sub 16), branch: master, commit date: 2019-12-04 11:32, hash:
f1aa4d18d4
, type: RelWithDebInfoWorked: (optional)
Short description of error
I encountered the same laggy, freezing behaviour as reported in https://developer.blender.org/T57455. The difference is that my renderer is the following, as reported in system-info.txt (attached):
OpenGL:
renderer: 'Mesa DRI Intel(R) HD Graphics (Whiskey Lake 3x8 GT2) '
system-info.txt
Updating the following file with the following changes fixes it (addiing the "Whiskey Lake 3x8 GT2" check):
./source/blender/gpu/intern/gpu_platform.c
void gpu_platform_init(void)
{
...
There could be other Intel "Lake" architectures that need to be added to the if statement....
Exact steps for others to reproduce the error
Added subscriber: @PixelTrader
Added subscriber: @Jeroen-Bakker
Changed status from 'Needs Triage' to: 'Confirmed'
Yes this needs to be added on a per case basis.
This issue was referenced by
b7acb8690a
Changed status from 'Confirmed' to: 'Resolved'