Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 441.87
Broken: version: 2.82 (sub 6), branch: master, commit date: 2020-01-06 20:54, hash: rB3a35301fd16d
Short description of error
When I render frame 461 in Cycles, Blender crashes.
Exact steps for others to reproduce the error
- move timeline to frame 461.
- click F12
- Blender crashes
This happens regardless of whether I try rendering a single frame or animation. Other frames in the animation work, including 460 and 462. And 461 renders fine in EEVEE.
The frame renders fine in 2.81a.
Not a big deal, just weird.
[Based on the default startup or an attached .blend file (as simple as possible)]