System Information
Operating system: Windows-7-6.1.7601-SP1 64 Bits
Graphics card: AMD Radeon HD 7560D ATI Technologies Inc. 4.5.13417 Core Profile Context 15.301.1901.0
Blender Version
Broken: version: 2.82 (sub 6), branch: master, commit date: 2020-01-06 20:54, hash: rB3a35301fd16d
Worked: (optional)
Short description of error
If you bake any liquid, after baking FLIP particles will not be visible in the 3D window. The checkmark Liquid is set. For the FLIP particles to appear, you need to click on the Liquid checkmark (the checkmark will not change its state). After these actions, particles will appear.
Exact steps for others to reproduce the error
Reproduced in any scene.
- Default cube: Physics > Fluid > Type: Domain; Domain Type: Liquid
- Observe that [x] Liquid appears as checked
- Observe that, under Particles, there is no "FLIP Particles" system
- Observe that checking [x] Liquid manually doesn't go to an "off" state but stays on a "on" state; it also triggers the creation of a particle system