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Eevee crashes when rendering a completely empty scene with just an animated camera
Needs Developer to Reproduce, NormalPublic

Description

System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce MX130/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 441.87

Blender Version
Broken: version: 2.82 (sub 6), branch: master, commit date: 2020-01-10 06:10, hash: rB95200045f312
Worked: Never Worked

Short description of error
I was trying to render a scene and it kept crashing, I tried to turn off SSS, turned the sample count to 1, etc, nothing helped. Eventually, when I copied and pasted my camera to a completely empty scene, it still crashed. So now I am sure this has something to do with the camera.

Exact steps for others to reproduce the error

  1. Based on a attached .blend file, which is just an empty scene with a keyframed camera.
  2. Press F12, and it crashes

Event Timeline

Zijun Zhou (Eary) renamed this task from Eevee crash when rendering a completely empty scene with just an animated camera to Eevee crashes when rendering a completely empty scene with just an animated camera es.Sat, Jan 11, 3:10 AM
Zijun Zhou (Eary) created this task.
Zijun Zhou (Eary) renamed this task from Eevee crashes when rendering a completely empty scene with just an animated camera es to Eevee crashes when rendering a completely empty scene with just an animated camera.Sat, Jan 11, 3:13 AM
Zijun Zhou (Eary) updated the task description. (Show Details)

I can't reproduce the error. Can you render on Cycles without problem? (Test with CPU as well) Also try deleting all keyframes from camera and render to see if it still crashes.

My test was on:
Windows-10 64 Bits
GeForce GTX 1070 NVIDIA 441.66
Broken: version: 2.82 (sub 6), branch: master, commit date: 2020-01-05 17:27, hash: rBe993667a46c2

I can't reproduce the error. Can you render on Cycles without problem? (Test with CPU as well) Also try deleting all keyframes from camera and render to see if it still crashes.
My test was on:
Windows-10 64 Bits
GeForce GTX 1070 NVIDIA 441.66
Broken: version: 2.82 (sub 6), branch: master, commit date: 2020-01-05 17:27, hash: rBe993667a46c2

Yes I can render in Cycles without problem, in both GPU and CPU. Deleting all keyframes did not work, it still crashed.

Emir Sinan Gürlek (filibis) changed the task status from Needs Triage to Needs Developer to Reproduce.Sat, Jan 11, 2:55 PM
Campbell Barton (campbellbarton) changed the task status from Needs Developer to Reproduce to Needs Information from User.EditedTue, Jan 14, 10:22 AM

Please test:

  • Older Blender version (2.80).
  • Workbench render engine.
  • Render to Same Window (preference).
  • Render -> Lock Interface
  • Viewport -> Viewport Render Image
Zijun Zhou (Eary) added a comment.EditedTue, Jan 14, 11:30 PM

Please test:

  • Older Blender version (2.80).
  • Workbench render engine.
  • Render to Same Window (preference).
  • Render -> Lock Interface
  • Viewport -> Viewport Render Image

Only the workbench worked, the rest of them crashed. The viewport render image worked in object mode, but crashed in rendered view mode.

Did you check 2.80 release? If so, update the task that this never worked.

Richard Antalik (ISS) changed the task status from Needs Information from User to Needs Developer to Reproduce.Sun, Jan 26, 1:42 AM