Eevee crashes when rendering a completely empty scene with just an animated camera #73035

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opened 2020-01-11 03:10:06 +01:00 by Zijun Zhou · 20 comments
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System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce MX130/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 441.87

Blender Version
Broken: version: 2.82 (sub 6), branch: master, commit date: 2020-01-10 06:10, hash: 95200045f3
Worked: Never Worked

Short description of error
I was trying to render a scene and it kept crashing, I tried to turn off SSS, turned the sample count to 1, etc, nothing helped. Eventually, when I copied and pasted my camera to a completely empty scene, it still crashed. So now I am sure this has something to do with the camera.

Exact steps for others to reproduce the error

  1. Based on a attached .blend file, which is just an empty scene with a keyframed camera.
  2. Press F12, and it crashes

Camera Crash.blend

**System Information** Operating system: Windows-10-10.0.18362-SP0 64 Bits Graphics card: GeForce MX130/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 441.87 **Blender Version** Broken: version: 2.82 (sub 6), branch: master, commit date: 2020-01-10 06:10, hash: `95200045f3` Worked: Never Worked **Short description of error** I was trying to render a scene and it kept crashing, I tried to turn off SSS, turned the sample count to 1, etc, nothing helped. Eventually, when I copied and pasted my camera to a completely empty scene, it still crashed. So now I am sure this has something to do with the camera. **Exact steps for others to reproduce the error** 1. Based on a attached .blend file, which is just an empty scene with a keyframed camera. 2. Press F12, and it crashes [Camera Crash.blend](https://archive.blender.org/developer/F8269313/Camera_Crash.blend)
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Added subscriber: @Eary

Added subscriber: @Eary
Zijun Zhou changed title from Eevee crash when rendering a completely empty scene with just an animated camera to Eevee crashes when rendering a completely empty scene with just an animated camera es 2020-01-11 03:10:40 +01:00
Zijun Zhou changed title from Eevee crashes when rendering a completely empty scene with just an animated camera es to Eevee crashes when rendering a completely empty scene with just an animated camera 2020-01-11 03:13:36 +01:00

Added subscriber: @filibis

Added subscriber: @filibis

I can't reproduce the error. Can you render on Cycles without problem? (Test with CPU as well) Also try deleting all keyframes from camera and render to see if it still crashes.

My test was on:
Windows-10 64 Bits
GeForce GTX 1070 NVIDIA 441.66
Broken: version: 2.82 (sub 6), branch: master, commit date: 2020-01-05 17:27, hash: e993667a46

I can't reproduce the error. Can you render on Cycles without problem? (Test with CPU as well) Also try deleting all keyframes from camera and render to see if it still crashes. My test was on: Windows-10 64 Bits GeForce GTX 1070 NVIDIA 441.66 Broken: version: 2.82 (sub 6), branch: master, commit date: 2020-01-05 17:27, hash: `e993667a46`
Author
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In #73035#846444, @filibis wrote:
I can't reproduce the error. Can you render on Cycles without problem? (Test with CPU as well) Also try deleting all keyframes from camera and render to see if it still crashes.

My test was on:
Windows-10 64 Bits
GeForce GTX 1070 NVIDIA 441.66
Broken: version: 2.82 (sub 6), branch: master, commit date: 2020-01-05 17:27, hash: e993667a46

Yes I can render in Cycles without problem, in both GPU and CPU. Deleting all keyframes did not work, it still crashed.

> In #73035#846444, @filibis wrote: > I can't reproduce the error. Can you render on Cycles without problem? (Test with CPU as well) Also try deleting all keyframes from camera and render to see if it still crashes. > > My test was on: > Windows-10 64 Bits > GeForce GTX 1070 NVIDIA 441.66 > Broken: version: 2.82 (sub 6), branch: master, commit date: 2020-01-05 17:27, hash: `e993667a46` Yes I can render in Cycles without problem, in both GPU and CPU. Deleting all keyframes did not work, it still crashed.

Changed status from 'Needs Triage' to: 'Needs Developer To Reproduce'

Changed status from 'Needs Triage' to: 'Needs Developer To Reproduce'

Added subscriber: @ideasman42

Added subscriber: @ideasman42

Also cant redo this issue.

Also cant redo this issue.

Changed status from 'Needs Developer To Reproduce' to: 'Needs User Info'

Changed status from 'Needs Developer To Reproduce' to: 'Needs User Info'

Please test:

  • Older Blender version (2.80).
  • Workbench render engine.
  • Render to Same Window (preference).
  • Render -> Lock Interface
  • Viewport -> Viewport Render Image
Please test: - Older Blender version (2.80). - Workbench render engine. - Render to Same Window (preference). - Render -> Lock Interface - Viewport -> Viewport Render Image
Author
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In #73035#848324, @ideasman42 wrote:
Please test:

  • Older Blender version (2.80).
  • Workbench render engine.
  • Render to Same Window (preference).
  • Render -> Lock Interface
  • Viewport -> Viewport Render Image

Only the workbench worked, the rest of them crashed. The viewport render image worked in object mode, but crashed in rendered view mode.

> In #73035#848324, @ideasman42 wrote: > Please test: > > - Older Blender version (2.80). > - Workbench render engine. > - Render to Same Window (preference). > - Render -> Lock Interface > - Viewport -> Viewport Render Image Only the workbench worked, the rest of them crashed. The viewport render image worked in object mode, but crashed in rendered view mode.

Did you check 2.80 release? If so, update the task that this never worked.

Did you check 2.80 release? If so, update the task that this never worked.

Changed status from 'Needs User Info' to: 'Needs Developer To Reproduce'

Changed status from 'Needs User Info' to: 'Needs Developer To Reproduce'

Added subscriber: @NoHow

Added subscriber: @NoHow

Cause this is not reproducable... could this be related to the TdrDelay problem?
See my post here: https://developer.blender.org/T73541#868751

Cause this is not reproducable... could this be related to the TdrDelay problem? See my post here: https://developer.blender.org/T73541#868751
Author
Contributor

In #73035#868785, @NoHow wrote:
Cause this is not reproducable... could this be related to the TdrDelay problem?
See my post here: https://developer.blender.org/T73541#868751

No, there is no notification of anything not responding, it just crashes, like instantly shutting down blender without a sign

> In #73035#868785, @NoHow wrote: > Cause this is not reproducable... could this be related to the TdrDelay problem? > See my post here: https://developer.blender.org/T73541#868751 No, there is no notification of anything not responding, it just crashes, like instantly shutting down blender without a sign

Added subscriber: @mano-wii

Added subscriber: @mano-wii

Changed status from 'Needs Developer To Reproduce' to: 'Needs User Info'

Changed status from 'Needs Developer To Reproduce' to: 'Needs User Info'

I alos cannot reproduce this with either blender 2.82 or current development versions of Blender.

Please try the latest daily build: https://builder.blender.org/download/

Go to File → Defaults → Load Factory Settings and then load your file to see if you still can reproduce this issue.

If the problem persists, please give us more clear instructions on how to reproduce it from scratch.

I alos cannot reproduce this with either blender 2.82 or current development versions of Blender. Please try the latest daily build: https://builder.blender.org/download/ Go to `File → Defaults → Load Factory Settings` and then load your file to see if you still can reproduce this issue. If the problem persists, please give us more clear instructions on how to reproduce it from scratch.
Author
Contributor

Sorry for late reply, I tested it again today after reading your reply and it seems working now.

Sorry for late reply, I tested it again today after reading your reply and it seems working now.
Author
Contributor

Changed status from 'Needs User Info' to: 'Resolved'

Changed status from 'Needs User Info' to: 'Resolved'
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Reference: blender/blender#73035
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