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New studio light requires restart to show specular highlight in viewport
Closed, ResolvedPublicBUG

Description

System Information
Operating system: Windows-7-6.1.7601-SP1 64 Bits
Graphics card: GeForce GTX 660 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 441.20

Blender Version
Broken: version: 2.82 (sub 6), branch: master, commit date: 2020-01-10 15:30, hash: rB1cb938ef2c92

Short description of error
After making new studio light and applying it, Workbench do not show glossy highlights untill restart. Please watch video.

Exact steps for others to reproduce the error
Create new studio light with glossy lights, apply it to viewport. No glossy light (but it is visible in Edit mode)
Save scene, restart blender. Now highlights visible.

Revisions and Commits

Event Timeline

Campbell Barton (campbellbarton) changed the task status from Needs Triage to Confirmed.EditedJan 13 2020, 7:09 AM
Campbell Barton (campbellbarton) changed the subtype of this task from "Report" to "Bug".

Confirmed, thanks for the detailed report.

Jeroen Bakker (jbakker) renamed this task from New studio light requres blender restart to show specular highlight to New studio light requires restart to show specular highlight in viewport.Jan 13 2020, 9:08 AM

Think that the edited specular flag is not set for new studiolights. In the popover specular highlight is disabled. When reloading the specular flag is set.

STUDIOLIGHT_SPECULAR_HIGHLIGHT_PASS should always be set for any studiolight.