Sculpt-mode bug: using mask-tool with hide-function causes mesh to glitch #73094

Closed
opened 2020-01-13 18:00:07 +01:00 by NKO · 4 comments

System Information
Operating system: Windows-10-10.0.17763 64 Bits
Graphics card: GeForce GTX 1070 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 441.87

Blender Version
Broken: version: 2.81 (sub 16), branch: master, commit date: 2019-12-04 11:32, hash: f1aa4d18d4
Worked: (optional)

Short description of error
Mesh starts glitching if you use masking tool while some parts of the mesh is hidden. See the glitch in action: https://gfycat.com/scholarlyclassicichidna

Exact steps for others to reproduce the error

  1. Select object and go to sculpt mode
  2. Hide part of the mesh
  3. Take mask brush and mask some other parts of the mesh
  4. Unhide all (alt+h)
  5. Transform the area with rotate-tool. The area you just unhid should start glitching now. If you try to ctrl+z yourself out of the glitch, the glitchy mesh persists and only way to fix it is to reload file
**System Information** Operating system: Windows-10-10.0.17763 64 Bits Graphics card: GeForce GTX 1070 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 441.87 **Blender Version** Broken: version: 2.81 (sub 16), branch: master, commit date: 2019-12-04 11:32, hash: `f1aa4d18d4` Worked: (optional) **Short description of error** Mesh starts glitching if you use masking tool while some parts of the mesh is hidden. See the glitch in action: https://gfycat.com/scholarlyclassicichidna **Exact steps for others to reproduce the error** 1) Select object and go to sculpt mode 2) Hide part of the mesh 3) Take mask brush and mask some other parts of the mesh 4) Unhide all (alt+h) 5) Transform the area with rotate-tool. The area you just unhid should start glitching now. If you try to ctrl+z yourself out of the glitch, the glitchy mesh persists and only way to fix it is to reload file
Author

Added subscriber: @NKO

Added subscriber: @NKO
Member

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'

This issue was referenced by 22a317347f

This issue was referenced by 22a317347ffbba51628c717ee776a32d3f941ec1
Member

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
Pablo Dobarro self-assigned this 2020-01-14 20:21:58 +01:00
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Reference: blender/blender#73094
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