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Grease Pencil stroke dots produces boxes on higher resolution scale
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System Information
Operating system: Windows-7-6.1.7601-SP1 64 Bits
Graphics card: GeForce GTX 1060 6GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 441.66

Blender Version
Broken: version: 2.82 (sub 6), branch: master, commit date: 2020-01-12 16:23, hash: rB0ef881cc5782
Worked: (optional)

Short description of error
I noticed that when you have bigger resolution scale than 1, grease pencil stroke dots produce boxes sometimes.

Exact steps for others to reproduce the error
New file 2D animation

  • Mode: Dots
  • Style: Solid
  • Alignment: Path & Object & Fixed (happens on all modes)

Bigger resolution scale than 1.
Mine was 1.30 when this started to happen. But same thing happened on other scales.
Please see the video

Event Timeline

ronsn (ronsn) added a subscriber: ronsn (ronsn).

I can confirm that on Linux.

ronsn (ronsn) changed the task status from Needs Triage to Confirmed.Mon, Jan 13, 9:22 PM
ronsn (ronsn) removed ronsn (ronsn) as the assignee of this task.
ronsn (ronsn) changed the edit policy from "Custom Policy" to "All Users".

As we are working in a full drawing engine refactor, it's not logic to work in this bug now, so I'm going to merge with the refactor main task.