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Bake data of fluid causes crash of Blender
Closed, ResolvedPublicBUG


System Information
Operating system: Linux
Graphics card: Internal, Intel HD 4600 (Haswell)

Blender Version
Broken: Blender 2.82 (sub 6), Commit date: 2020-01-13 17:12
Worked: (optional)

Exact steps for others to reproduce the error
Open attached example file and click "bake data"

Example file

Crash info

# Blender 2.82 (sub 6), Commit date: 2020-01-13 17:12, Hash c56526d8b68a

# backtrace
./blender(BLI_system_backtrace+0x1d) [0x43609cd]
./blender() [0x167efa9]
/usr/lib/ [0x7fe27a669fb0]
./blender(BKE_fluid_reallocate_copy_fluid+0x81b) [0x17f332b]
./blender() [0x17f5add]
./blender(BKE_fluid_modifier_do+0x1858) [0x17f8e78]
./blender() [0x248d5ab]
./blender() [0x1795a9a]
./blender() [0x1796643]
./blender(makeDerivedMesh+0x97) [0x1797c87]
./blender(BKE_object_handle_data_update+0x358) [0x17103d8]
./blender(BKE_object_eval_uber_data+0x2e) [0x17106ae]
./blender() [0x2a3fb45]
./blender() [0x2a3fd09]
./blender() [0x4360df0]
/usr/lib/ [0x7fe27aa004cf]
/usr/lib/ [0x7fe27a72d2d3]

Event Timeline

On a side note, the problem is in adaptive domain handling here.
Did some tests with the file, turning it of made it work in latest win build version.

Overall though i got the feeling Fluid isnt yet ready yet.
( fluid inflow velocity doesn't work either there is allready a bug report for that ).

Richard Antalik (ISS) changed the task status from Needs Triage to Confirmed.Jan 15 2020, 12:21 PM