Operating system: Windows-7-6.1.7601-SP1 64 Bits
Graphics card: GeForce GTX 660 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 441.20
Broken: version: 2.82 (sub 6), branch: master, commit date: 2020-01-13 17:12, hash: rBc56526d8b68a
Short description of error
It happens pretty often. I am starting to sculpt, and even with not so high polycount (~500k) brush start to freeze after each stroke.
Stroke can be long and without any lag. My pipeline includes all types of sculpt: deform, remesh, dyntopo.
Also after importing the same mesh into new file, I can sculpt it easy without any lag. Even import whole old scene clear these freezes.
What reason there can be?
File with freezes: