Re-reporting of T72371 since it was closed for... not getting around to respond for two weeks?? o.O;;
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GTX 1080/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 432.00
Broken: version: 2.83 (sub 0), branch: master, commit date: 2020-01-14 20:45, hash: rB1ec08999b6a2
But really, it's been broken on any 2.8 series for me.
Short description of error
Unsure exactly what I did, but a file I was working on refuses to update changed World values in real time in the viewport.
However, if I toggle "Use Nodes", the values update.
I was messing with the "Easy HDRI" add-on some time ago in this scene. I don't know if that caused the glitch somehow, but I thought I'd note it just in case.
Here's the file stripped down to the essence to test.
Exact steps for others to reproduce the error
- Open up the above .blend file
- Change the 3D view to "Rendered"
- Try changing/modifying the world values/nodes (e.g. the value of the "Add" node in the node tree).
If the problem is there, you'll find that the "Rendered" viewport doesn't update unless you toggle "Use Nodes" for the World.