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Edit-Mesh "Select Next Active" doesn't handle a wire edge loop (vertex mode)
Confirmed, LowPublicTO DO


System Information
Operating system: Windows-7-6.1.7601-SP1 64 Bits
Graphics card: GeForce GTX 660 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 441.20

Blender Version
Broken: version: 2.82 (sub 6), branch: master, commit date: 2020-01-15 21:07, hash: rB689a873029b9
Worked: (optional)

Short description of error
It works with loop ,that surrounden by others, but can`t deal with single circle, when I am trying to select one per one.
Please watch video:

Related Objects

Event Timeline

Campbell Barton (campbellbarton) changed the subtype of this task from "Report" to "To Do".Jan 17 2020, 5:23 PM

The current code uses a general approach to detecting similar topologies based on previous, this doesn't work in some situations,

Marking this as a TODO, since it could be supported, even if it uses different logic in this case.

Campbell Barton (campbellbarton) renamed this task from Ctrl+Shift++ can`t operate with single loop (vertex mode) to Edit-Mesh "Select Next Active" doesn't handle a wire edge loop (vertex mode).Jan 17 2020, 5:23 PM
Campbell Barton (campbellbarton) changed the task status from Needs Triage to Confirmed.
Campbell Barton (campbellbarton) triaged this task as Low priority.