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Poly build highlighs and try to select components outside the viewport clipped area.
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Description

System Information
Operating system: Linux-5.3.0-26-generic-x86_64-with-debian-buster-sid 64 Bits
Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 435.21

Blender Version
Broken: version: 2.83 (sub 0), branch: master, commit date: 2020-01-17 00:13, hash: rB9d90cad3ed39
Worked: (optional)

Short description of error
Poly build tries to select the components outsides the vieport clipping,

Exact steps for others to reproduce the error


1- Open the file
2- move the cursor inside the red circle (poly build active tool should be enable) in the left viewport, you should notice the blue points highlighting the vertex in the plane outside the viewport clipped area.

The right viewport its unclipped just to see the entire object,

Related Objects

Event Timeline

Same issue as T70055, the current Polybuild does not take into account any status of the elements in the viewport (visibility, occlusion, clipping...). It only works by the proximity of each mesh element to the cursor.