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2.83 Documentation
Confirmed, NormalPublicTO DO

Description

  • rB04e9ba7169c UI add menus for preferences editor (Yevgeny Makarov)
  • rB059f3c1a7eb Modifiers Wave add invert vgroup option (Bastien Montagne)
  • rB084bf7daee3 Weight Paint Implement a new Lock-Relative mode. (Alexander Gavrilov)
  • rB0dfb4ac1ff9 Face Sets Add relax support to Mesh Filter and Draw Face Sets (Pablo Dobarro)
  • rB1162ba206dd Cycles change volume step size controls, auto adjust based on voxel size (Brecht Van Lommel)
  • rB15b0c764808 UI add Blender -) System menu (Campbell Barton)
  • rB20d7c04305a Fluid Re-dded Empty Space option in the UI (Sebastián Barschkis)
  • rB26ef4fa85ef Modifiers Vertex Weight Edit add invert curve falloff option (Cody Winchester)
  • rB38d6533f212 Sculpt Face Sets (Pablo Dobarro)
  • rB409074aae56 Cycles add Progressive Multi-Jitter sampling pattern (Stefan Werner)
  • rB48ea173a7db Sculpt Create Face Set by Edit Mode Selection (Pablo Dobarro)
  • rB4a373afa5fb Sculpt Cloth brush (Pablo Dobarro)
  • rB51e898324de Adaptive Sampling for Cycles. (Stefan Werner)
  • rB6958ec3f7fc Fluid Added an option to delete fluid inside obstacles (Sebastián Barschkis)
  • rB6ab14d971cf UI Fluid Viewport Display (Aaron Carlisle)
  • rB6ce709dceb8 Ocean add new spectra modes to the ocean modifier (Phil Stopford)
  • rB7537cad5761 Volumes add render settings for volume datablock (Brecht Van Lommel)
  • rB796683db8ed Cycles add view layer setting to exclude volumes, like hair and surfaces (Brecht Van Lommel)
  • rB84b94f9e7b8 Sculpt Edge Automasking (Pablo Dobarro)
  • rB915998111bc Modifiers Corrective Smooth modifier, new Scale parameter (Lucas Veber)
  • rB91c1759956d Fluid Cleaned up some parts of the fluid modifier UI (Sebastián Barschkis)
  • rB99530ef4ed7 Sculpt Face Sets Init operator (Pablo Dobarro)
  • rBa218be30803 Sculpt Surface Smooth Brush and Mesh Filter (Pablo Dobarro)
  • rBb0a1cf2c9ae Objects add Volume object type, and prototypes for Hair and PointCloud (Brecht Van Lommel)
  • rBbada2dcafd9 UI improve layout of keymap preferences, more consistent with other areas (Yevgeny Makarov)
  • rBbb26c1359e4 Add invert mapping option to proximity weight edit modifier, and some cleanup. (Bastien Montagne)
  • rBbd0f5fa71f1 UI Fluid Group Liquid_Gas Panels (Aaron Carlisle)
  • rBcd0a6ff5c45 Fluid Diffusion settings now optional (Sebastián Barschkis)
  • rBd1972e50cbe Add option to Copy the active view layer, and add an empty view layer (Chris Clyne)
  • rBe65f5c07b04 Fluid Added missing UI options for effector objects (Sebastián Barschkis)
  • rBfd53b72871e Objects Eevee and workbench rendering of new Volume, Hair, PointCloud (Brecht Van Lommel)
  • rBff0124418f4 Sculpt Hardness brush property (Pablo Dobarro)

Related Objects

Mentioned In
T51172: Documentation Module
Mentioned Here
rB4a373afa5fb8: Sculpt: Cloth brush
rBff0124418f42: Sculpt: Hardness brush property
rB409074aae561: Cycles: add Progressive Multi-Jitter sampling pattern
rB059f3c1a7eb8: Modifiers: Wave add invert vgroup option
rB6958ec3f7fc2: Fluid: Added an option to delete fluid inside obstacles
rBa5c4a44df67e: Fluid: Bounding boxes for effector objects
rBbd0f5fa71f16: UI: Fluid Group Liquid/Gas Panels
rB6ab14d971cff: UI: Fluid: Viewport Display
rB51e898324de3: Adaptive Sampling for Cycles.
rBcd0a6ff5c453: Fluid: Diffusion settings now optional
rB38d6533f212b: Sculpt Face Sets
rBe65f5c07b04e: Fluid: Added missing UI options for effector objects
rBbada2dcafd98: UI: improve layout of keymap preferences, more consistent with other areas
rB0dfb4ac1ff9a: Face Sets: Add relax support to Mesh Filter and Draw Face Sets
rB04e9ba7169c0: UI: add menus for preferences editor
rB84b94f9e7b8b: Sculpt: Edge Automasking
rB915998111bc4: Modifiers: Corrective Smooth modifier, new Scale parameter
rB796683db8edb: Cycles: add view layer setting to exclude volumes, like hair and surfaces
rB6ce709dceb8d: Ocean: add new spectra modes to the ocean modifier
rB20d7c04305a3: Fluid: Re-dded Empty Space option in the UI
rB084bf7daee3e: Weight Paint: Implement a new Lock-Relative mode.
rBb0a1cf2c9ae6: Objects: add Volume object type, and prototypes for Hair and PointCloud
rBfd53b72871e0: Objects: Eevee and workbench rendering of new Volume, Hair, PointCloud
rB994eb1ec17ef: Cycles: support rendering new Volume object type
rB1162ba206dd7: Cycles: change volume step size controls, auto adjust based on voxel size
rB7537cad5761e: Volumes: add render settings for volume datablock
rB91c1759956d2: Fluid: Cleaned up some parts of the fluid modifier UI
rBcda81d5a4d39: Fluid: Enforce minimum thickness to planar flow / effector objects
rBc46dcdf8871e: UI: add menu search functionality to operator search menu
rB15b0c764808d: UI: add Blender -> System menu
rB26ef4fa85ef4: Modifiers: Vertex Weight Edit add invert curve falloff option
rBbb26c1359e4f: Add invert mapping option to proximity weight edit modifier, and some cleanup.
rBa218be308032: Sculpt: Surface Smooth Brush and Mesh Filter
rB99530ef4ed70: Sculpt: Face Sets Init operator
rB48ea173a7dbf: Sculpt: Create Face Set by Edit Mode Selection
rBd1972e50cbef: Add option to Copy the active view layer, and add an empty view layer
rB5cf668901972: Fluid: Removed obstacle levelset optimization
rB348d2fa09e0c: VSE: Disk cache
rB20e803ac6bc6: Shading: Add color output to White Noise node
rBacb576c762d4: UI: Empty image Properties layout tweaks
rBecfcb560db64: UI: NLA Editor Sidebar overhaul
rBaa919f3e8202: UI: Info Editor Visual Changes
rB7e60e7a1858c: UI: Re-organize Sculpt Symmetrize controls
rBffb94e88b085: Fluid: Hide Advanced cache options
rB5314161491d4: VSE: Add option to select handles with box selection
rB6a841acab637: UI: Bone Custom Shape layout
rB11e9ad412ea9: UI: Graph Editor Show Cursor panel
rB7b0aca2a530f: Nodes: Add dynamic label support for Math Nodes
rB38589de10c09: Cycles: Add support for denoising in the viewport
rB015d5eda884d: Sculpt: Clay Thumb Brush
rB0ab7e321585f: Pose Brush: Option to disable the IK anchor point
rB6ee6a42d10e3: Sculpt: Clay Strips Tip Roundness property
rBdf45257ec53c: Sculpt: Split normal radius and area radius
rB7e99e396a999: Fluid: Naming and UI visibility fixes for some parameters
rBa1e50cfe6b4d: Weight Paint: add a pie menu for locking and unlocking vertex groups.
rBc10e05ceb89e: Fix T69697: Remove not working "Inherit Scale" option from menu
rB10b04fa3162c: Revert "VSE: Add option to select handles with box selection"
rB4af74f453d4e: Freestyle: Add option for rendering Freestyle to a separate pass
rB635ab9d1dded: Shading: Extend Vector Math Node with Sin, Cos, Tan and Wrap functions
rBf6aafd5186bd: Modifiers: Add option to directly specify a 2D transform for UVWarp
rB819af2094b21: Rename Sequencer 'Cut' to 'Split'
rBc0423c871d1d: Keymap: add sequencer box select with handles
rB67d12bb5192d: Shading: add direction modes and phase offset to wave texture node
rB20a4cdfd700d: Cycles: Vector Rotate Node using Axis and Angle method
rBe82827bf6ed5: DRW: New High Quality Normal & Tangent extract
rBbe2bc97eba49: EEVEE: Render Passes
rBe0085bfd24da: Cycles: move sss and diffuse transmission into diffuse pass
rB6e23433c1a74: EEVEE: Lookdev: Add support for partially blurred background
rB4e9fffc28926: GPU: Add Image property to allow high bitdepth support on a per image basis
rB0c09700f2064: Cycles: Add option to change which sample to start viewport denoising at
rBd95dbd1f4f1c: UI: add kerning menu for 3D text editing
rB966383138a42: Weight Paint: implement a red shade for bones with locked weights.
rB04e318de3a40: UI: Adopt 2.8-style layout for the Graph Editor sidebar
rBa4cf2cf2decc: VSE: Add Adjust Last Operation panel to the video sequencer
rB6a49161c8c60: VSE: Tool system integration
rBfe772bf8186c: UI: Change 'Lock Time to Other Windows' > 'Sync Visible Range' + add to…
rBc01246f6c0fa: UI: Consolidate masking-related brush controls
rBdee01cad19fd: UI: Rename 'View Frame' to 'Go to Current Frame'
rB8482ba6d2e1a: UI: Text Editor header cleanup

Event Timeline

Aaron Carlisle (Blendify) changed the task status from Needs Triage to Confirmed.Jan 23 2020, 8:29 PM
Aaron Carlisle (Blendify) created this task.