Material not rendered on mirrored object #73380

Closed
opened 2020-01-25 03:13:15 +01:00 by Scott · 5 comments

System Information
Operating system: Windows-10-10.0.18362 64 Bits
Graphics card: GeForce GTX 1080/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 388.13

Blender Version
Broken: version: 2.81 (sub 16), branch: master, commit date: 2019-12-04 11:32, hash: f1aa4d18d4
Worked: (2.79) Also broken in 2.82 January 25/2020

Short description of error
When the material in the attached file is applied to a mirrored object the material does not render on the mirrored object.
Applying the mirror will make the material render. Changing the Multiply node connected to the Emission strength to an add node will cause the material to render. Different math functions produce results. Divide for example does not render.Material.blend
2.79 will render this material on mirrored objects.

Exact steps for others to reproduce the error
Render the image in the attached file. Switch to rendered or material preview in Cycles or Evee.

Expectation would be the materials on mirrored objects would be identical to the object begin mirrored.

**System Information** Operating system: Windows-10-10.0.18362 64 Bits Graphics card: GeForce GTX 1080/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 388.13 **Blender Version** Broken: version: 2.81 (sub 16), branch: master, commit date: 2019-12-04 11:32, hash: `f1aa4d18d4` Worked: (2.79) Also broken in 2.82 January 25/2020 **Short description of error** When the material in the attached file is applied to a mirrored object the material does not render on the mirrored object. Applying the mirror will make the material render. Changing the Multiply node connected to the Emission strength to an add node will cause the material to render. Different math functions produce results. Divide for example does not render.[Material.blend](https://archive.blender.org/developer/F8300512/Material.blend) 2.79 will render this material on mirrored objects. **Exact steps for others to reproduce the error** Render the image in the attached file. Switch to rendered or material preview in Cycles or Evee. Expectation would be the materials on mirrored objects would be identical to the object begin mirrored.
Author

Added subscriber: @Scotty918

Added subscriber: @Scotty918
Author

image.png More information I simplified the material to what is shown in this image.
With this material using an add node both the object and the mirrored object render in cycles but not in eevee.

![image.png](https://archive.blender.org/developer/F8301084/image.png) More information I simplified the material to what is shown in this image. With this material using an add node both the object and the mirrored object render in cycles but not in eevee.

Added subscriber: @lateasusual

Added subscriber: @lateasusual

Changed status from 'Needs Triage' to: 'Archived'

Changed status from 'Needs Triage' to: 'Archived'
Chris Clyne (Lateasusual) self-assigned this 2020-01-25 18:35:23 +01:00

Not a bug.

In the example file you are using generated texture coordinates which are in object space and not mirrored. Applying the mirror modifier changes the generated texture space, and you can adjust it yourself in the mesh settings under "Texture Space"

With this material using an add node both the object and the mirrored object render in cycles but not in eevee.

EEVEE doesn't support using Emission shaders for volumetrics, use a Principled Volume BSDF node instead.

Not a bug. In the example file you are using generated texture coordinates which are in object space and not mirrored. Applying the mirror modifier changes the generated texture space, and you can adjust it yourself in the mesh settings under "Texture Space" > With this material using an add node both the object and the mirrored object render in cycles but not in eevee. EEVEE doesn't support using Emission shaders for volumetrics, use a Principled Volume BSDF node instead.
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
2 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#73380
No description provided.