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Context Menu brings up Pose Mode menu while in Weight Paint mode if armature is also selected
Closed, ResolvedPublicBUG


System Information
Operating system: Darwin-17.2.0-x86_64-i386-64bit 64 Bits
Graphics card: NVIDIA GeForce GTX 1050 Ti OpenGL Engine NVIDIA Corporation 4.1 NVIDIA-10.27.6 378.

Blender Version
Broken: version: 2.83 (sub 1), branch: master, commit date: 2020-01-23 10:50, hash: rBdee01cad19fd
Worked: (optional)

Short description of error
To be able to select the armature bones while weight painting, you need to first select the armature (object mode) then shift select the mesh (object mode)
Then switch to weight paint mode with both objects select but the mesh the active object.

Now you can select the bones you want to weight paint, but when you press W to bring up the weight menu, it brings up pose menu.

Exact steps for others to reproduce the error

  • Add an armature object
  • Parent the default cube to the armature using Armature Deform
  • With the armature selected, select the cube and enter Weight Paint mode.
  • Right-click to open the context menu
  • It will open the Pose Mode menu rather than the Weight Paint menu

See attached video and blend file, here:

Event Timeline

William Reynish (billreynish) changed the task status from Needs Triage to Confirmed.Sat, Jan 25, 3:45 PM
William Reynish (billreynish) changed the subtype of this task from "Report" to "Bug".

It seems like the wrong mode is taking precedence in this case.

William Reynish (billreynish) renamed this task from Special Menu brings up Pose Menu when trying to weight paint (both objects selected) to Context Menu brings up Pose Mode menu while in Weight Paint mode if armature is also selected.Sat, Jan 25, 3:48 PM
William Reynish (billreynish) updated the task description. (Show Details)