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Face Orientation Pass brokes object selection in wireframe mode.
Closed, ResolvedPublicBUG

Description

System Information
Operating system: Linux-4.15.0-74-generic-x86_64-with-debian-buster-sid 64 Bits
Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 435.21

Blender Version
Broken: version: 2.82 (sub 6), branch: master, commit date: 2020-01-28 23:34, hash: rBf9e1e088a4c7

Short description of error
Face Orientation Pass brokes object selection in wireframe mode.

Exact steps for others to reproduce the error
Check the file.

Test object selection.
If face orientation is on, objects are selected in default order, instead of nearest to the cursor is selected.

Same Issue with object in wireframe display mode in solid mode