Letters in the UI disappear when changing to Shading environment #73550

Closed
opened 2020-02-02 21:01:25 +01:00 by Guilherme · 15 comments

System Information
Operating system: Darwin-16.6.0-x86_64-i386-64bit 64 Bits
Graphics card: NVIDIA GeForce GT 330M OpenGL Engine NVIDIA Corporation 3.3 NVIDIA-10.2.36 310.90.10.05b54

Blender Version
Broken: version: 2.83 (sub 1), branch: master, commit date: 2020-01-22 22:00, hash: c5c46e5b74
Worked: (optional)

Short description of error
Some letters disappear in the UI, when I change to "Shading" environment. Sometimes it takes awhile to happen, other times it's right away.

  • Even though the machine I'm using it right now is not the best for Blender, I would expect a freezing, lag or some sort of memory error. However, I'm still able to work and do everything, as long as I remember where the options are.

  • Once I restart Blender, everything goes back to normal.

Captura de Tela 2020-02-02 às 17.45.15.png

Exact steps for others to reproduce the error

In order to reproduce the error, a system emulation is needed. (Probably)

  • It happens with any file.

  • I'm using cycle renderer

  • Live rendering in the viewport

**System Information** Operating system: Darwin-16.6.0-x86_64-i386-64bit 64 Bits Graphics card: NVIDIA GeForce GT 330M OpenGL Engine NVIDIA Corporation 3.3 NVIDIA-10.2.36 310.90.10.05b54 **Blender Version** Broken: version: 2.83 (sub 1), branch: master, commit date: 2020-01-22 22:00, hash: `c5c46e5b74` Worked: (optional) **Short description of error** Some letters disappear in the UI, when I change to "Shading" environment. Sometimes it takes awhile to happen, other times it's right away. * Even though the machine I'm using it right now is not the best for Blender, I would expect a freezing, lag or some sort of memory error. However, I'm still able to work and do everything, as long as I remember where the options are. * Once I restart Blender, everything goes back to normal. ![Captura de Tela 2020-02-02 às 17.45.15.png](https://archive.blender.org/developer/F8317807/Captura_de_Tela_2020-02-02_a_s_17.45.15.png) **Exact steps for others to reproduce the error** In order to reproduce the error, a system emulation is needed. (Probably) * It happens with any file. * I'm using cycle renderer * Live rendering in the viewport
Author

Added subscriber: @guilhermenunes09

Added subscriber: @guilhermenunes09

Added subscriber: @girafic

Added subscriber: @girafic

@guilhermenunes09 could you try to switch your GPU in the setting to Intel and then test again?

@guilhermenunes09 could you try to switch your GPU in the setting to Intel and then test again?
Author

This comment was removed by @guilhermenunes09

*This comment was removed by @guilhermenunes09*
Author

In #73550#864251, @girafic wrote:
@guilhermenunes09 could you try to switch your GPU in the setting to Intel and then test again?

In preferences it says "No compatible GPUs found for path tracing Cycles will render on the CPU"

I will do some more tests, but I think it normally happens when I add the node "Image Texture" and select an image

> In #73550#864251, @girafic wrote: > @guilhermenunes09 could you try to switch your GPU in the setting to Intel and then test again? In preferences it says "No compatible GPUs found for path tracing Cycles will render on the CPU" I will do some more tests, but I think it normally happens when I add the node "Image Texture" and select an image

I mean, the system preferences in OSX .

Go to the  Apple menu and choose “System Preferences” and then go to “Energy” control panel and uncheck the box next to “Automatic graphics switching”.

I mean, the system preferences in OSX . Go to the  Apple menu and choose “System Preferences” and then go to “Energy” control panel and uncheck the box next to “Automatic graphics switching”.
Author

In #73550#864341, @girafic wrote:
I mean, the system preferences in OSX .

Go to the  Apple menu and choose “System Preferences” and then go to “Energy” control panel and uncheck the box next to “Automatic graphics switching”.

I just did, and the same problem happened. I also restarted the computer to make sure
Update: Figured out it happens even without adding nodes, I just need to move things around in the viewport, even if it's just a few cubes

> In #73550#864341, @girafic wrote: > I mean, the system preferences in OSX . > > Go to the  Apple menu and choose “System Preferences” and then go to “Energy” control panel and uncheck the box next to “Automatic graphics switching”. I just did, and the same problem happened. I also restarted the computer to make sure Update: Figured out it happens even without adding nodes, I just need to move things around in the viewport, even if it's just a few cubes
Member

Added subscriber: @ankitm

Added subscriber: @ankitm
Member

Added subscriber: @Blendify

Added subscriber: @Blendify
Member

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Member

This is an old graphics card that NVIDIA no longer provides updates for.
My suggestion is to update to the latest driver possible, a quick google search brought up https://www.nvidia.com/Download/driverResults.aspx/156780/en-us
Other then that there is nothing we can do to fix this, there is a bug in the Driver and not in Blender.

This is an old graphics card that NVIDIA no longer provides updates for. My suggestion is to update to the latest driver possible, a quick google search brought up https://www.nvidia.com/Download/driverResults.aspx/156780/en-us Other then that there is nothing we can do to fix this, there is a bug in the Driver and not in Blender.

Added subscriber: @ideasman42

Added subscriber: @ideasman42

Changed status from 'Needs User Info' to: 'Archived'

Changed status from 'Needs User Info' to: 'Archived'
Campbell Barton self-assigned this 2020-02-27 06:17:24 +01:00

This graphics card model is over 10 years old, Blender's system requirements states that hardware should be under 10 years old.

Closing.

This graphics card model is over 10 years old, Blender's system requirements states that hardware should be under 10 years old. Closing.
Author

Thank you for closing the topic.
I'm not sure how the graphics card could affect the User Interface though, that's why I opened this task. I would expect another type of glitch. Thank you.

Thank you for closing the topic. I'm not sure how the graphics card could affect the User Interface though, that's why I opened this task. I would expect another type of glitch. Thank you.
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Reference: blender/blender#73550
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