Operating system: Windows 10
Graphics card: NVIDIA GeForce 940MX
Broken: v 2.81a
Short description of error
On some meshes, when selecting a group of vertices and dragging the scale cage, the vertices scale around an incorrect center, totally disconnected from the scale cage.
Exact steps for others to reproduce the error
Open the attached .blend file. Vertices are already selected.
Drag the bottom side of the scale cage up.
This happens on an object with origin not at the global origin:
- objectmode seems to be fine always
- editmode is bad on first usage of the Scale Cage tool (after entering editmode)
- editmode is bad after Undo of the Scale Cage tool
- offset corresponds to objects obmat