Show_gizmo throws errors if executed outside of the 3D View #73607
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Reference: blender/blender#73607
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System Information
Operating system: Windows-10-10.0.17763-SP0 64 Bits
Graphics card: Intel(R) UHD Graphics 600 Intel 4.5.0 - Build 26.20.100.7262
Blender Version
Broken: version: 2.83 (sub 2), branch: master (modified), commit date: 2020-01-30 16:18, hash:
fd959bf658
Worked: (optional)
Short description of error
The ability to switch the gizmos on/off is only working in the 3D View, everywhere else it'll throw an error, even though there are gizmos in that region.
Exact steps for others to reproduce the error
Note the short cut key for toggle show_gizmo:
Execute the operator in any other region/area that 3D View.
Gif(3d view, sequencer preview, render):
The ability to switch off the gizmos is much needed ex. when doing multicam:
The error:
@WilliamReynish suggested that I should report this.
Added subscriber: @tintwotin
Added subscriber: @WilliamReynish
Changed status from 'Needs Triage' to: 'Archived'
No, it's not a bug - I didn't say that. It's missing functionality. The ability to hide the viewport gizmos could be made to affect all editors.
Added subscriber: @lichtwerk
Changed status from 'Archived' to: 'Confirmed'
Confirmed, checking...
This is true for any setting in
bpy.context.spacedata
(object type visibility, gizmo, anything in overlay, ...)@WilliamReynish: should we not handle this more gracefully? Anyways, feel free to close again...
Changed status from 'Confirmed' to: 'Needs Developer To Reproduce'
Changed status from 'Needs Developer To Reproduce' to: 'Confirmed'
Added subscriber: @JulianEisel
Changed status from 'Confirmed' to: 'Archived'
As mentioned, this feature is only available in the 3D View. In other editors it's not implemented.
The error shown only shows up if you assigned a custom shortcut to the button. Since the button uses the generic
wm.context_toggle
operator, it is assigned on a window-manager level, not on a editor-type level. So it can be executed in other editors, but will fail. The same is true for other buttons using this generic operator (e.g. try with transform orientation).So the reported issue itself is not a bug, but a missing implementation. We could fail better, but that is a limitation of the generic RNA toggle operator.