Intel Core i7, 16 Gb RAM, NVidia GeForce 2070 RTX
Windows 10 x64
Short description of error
Walk navigation crosshair gets hidden behind polygonal objects when you point the crosshair at them. This makes teleporting very problematic especially when you have to point at small objects.
Exact steps for others to reproduce the error
- Open Blender, activate walk navigation, point the crosshair at the default Cube and it will get hidden behind an object instead of being in front of it. In earlier build from several days ago everything works fine.