Archimesh in 2.83: AttributeError: 'NodeSocketShader' object has no attribute 'default_value' #73794
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Reference: blender/blender-addons#73794
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System Information
Operating system: Linux-4.15.0-76-generic-x86_64-with-debian-buster-sid 64 Bits
Graphics card: Mesa DRI Intel(R) Haswell Mobile Intel Open Source Technology Center 4.5 (Core Profile) Mesa 20.0.0-devel - padoka PPA
Blender Version
Broken: version: 2.83 (sub 2), branch: master, commit date: 2020-02-13 23:33, hash:
blender/blender@4af74f453d
Worked: (optional)
Short description of error
Has been the same for the last few 2.83 versions. Adding a mesh results in an error window. Trying to alter parameters on a previously created blind results in it disappearing.
https://docs.blender.org/manual/en/latest/addons/add_mesh/archimesh.html?highlight=archimesh
Exact steps for others to reproduce the error
Enable "add mesh: Archimesh" in preferences.
Shift A > Archimesh > [most options] cause error:
Added subscriber: @Stretch
Archimesh broken in 2.83to Archimesh in 2.83: AttributeError: 'NodeSocketShader' object has no attribute 'default_value'Changed status from 'Needs Triage' to: 'Confirmed'
Changed status from 'Confirmed' to: 'Needs Developer To Reproduce'
It fails only in 2.83. In 2.82 and previous work.
Changed status from 'Needs Developer To Reproduce' to: 'Confirmed'
Added subscriber: @nacioss
I fixed the issue just now! submitting for differential...
This issue was referenced by
f95373003e
Changed status from 'Confirmed' to: 'Resolved'