Operating system: Win 10
Graphics card: NVidia GTX 1060
Short description of error
I call this line of Python code in the invoke method of an operator in sculpt mode, the move tool is selected:
But the gizmo doesnt move to the unmasked area of the mesh. When I do the same operation using the UI (Toolbar: Set Pivot) it works.
I debugged the Blender code and the function
static int sculpt_set_pivot_position_invoke(bContext *C, wmOperator *op, const wmEvent *event)
isn't executed for the Python call.
Operators like the mask_flood_fill can be called for they have exec-API callback - does set_pivot_position need an exec-callback as well so that it can be called by Python?