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Calculate rigid body to Frame not working
Closed, ResolvedPublicBUG

Description

System Information
Operating system: Windows
Graphics card: 960M

Blender Version
Broken: 2.80
Worked: 2.70

Rigid bodies cannot be calculated to Frames

Create a simple rigid body setup and run the simulation.
Tried several things.

  • First Bake all = Nothing
  • Update all to frames nothing
  • First time setup the button is not grayed out, press button = crash

Result: Calculate to frames stays grayed out.

Event Timeline

Campbell Barton (campbellbarton) changed the task status from Needs Triage to Needs Information from User.Feb 18 2020, 5:39 AM

Please test with 2.82 release.

This report is missing:

  • Exact steps to redo the error.
  • A blend file (unless the steps start from the default startup).

Sorry this is also broken in 2.82
It broke from the 2.80 version

Added file with a simple setup

Repro steps.
There are none because i cannot press the button :)

This works for me:

  1. Start at frame 0
  2. Add rigid body active to cube
  3. Jump to frame 50
  4. Click the button
Richard Antalik (ISS) changed the task status from Needs Information from User to Confirmed.Feb 27 2020, 12:23 AM

There should be similar report already, which I can't find. I will confirm this in case I don't remember correctly.

You can select rigidbody, hit g, hit to cancel, and you can do update to frame.