Autocomplete bug with mesh.loop_triangles. in Blender Python Consolle #74003
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Reference: blender/blender#74003
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System Information
Operating system: Win 10 Pro and linux
Graphics card: Gtx1080ti / Gtx 970
Blender Version
Broken: 2.82
if try to autocomplete in the py console, blender crashes
mesh = bpy.data.meshes.new('Test')
mesh.loop_triangles.
#Type till.
and hit tab.Added subscriber: @Andrew_D
Added subscriber: @ankitm
Changed status from 'Needs Triage' to: 'Needs User Info'
On default setup, it doesn't crash on 2.83 if I type
mesh.loop
and press tab, it gives two green optionss
and_triangles
. I enter_
and hit tab, it correctly autocompletes.Are you using some other file? Please attach that. Also try on 2.83, get it from https://builder.blender.org
I confirm that what you said it does, but if I try to add a "." and I try to autocomplete, it will crash 2.82 currently, and 2.83 same crash
So mesh.loop_triangles. ## .... autocomplete ... ## crash
Oh yeah, misunderstood that part.
Segmentation fault: 11
Changed status from 'Needs User Info' to: 'Needs Triage'
Added subscriber: @iss
Changed status from 'Needs Triage' to: 'Confirmed'
me->mloop
was NULLWe can harden the RNA accessors fairly easily, but the root of the issue here is that
mesh.loop_triangles
is seen as an actual looptri item, with completely wrong random values, when RNA should detect that the looptri array is empty (its len is at zero)... Still investigating what exactly is wrong here.This issue was referenced by
0dbf8d5909
This issue was referenced by
69c587888b
Wow... Think that's the cutest typo-bug I have seen in a while... and it has been there for over one year! It's actually quiet impressive to see that RNA survived to that mistake for so long. :P
Changed status from 'Confirmed' to: 'Resolved'