Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce RTX 2070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 441.20
Broken: version: 2.82 (sub 7), branch: master, commit date: 2020-02-12 16:20, hash: rB77d23b0bd76f
Short description of error
Gradient Tool in its current state is not very user friendly:
- generally this accesses previously selected tools brush as it doesnt have its own brush (so it looks like it has its own settings for strength/weight, but those are from an 'alien' brush) when Unified Weight is turned ON (default) the tool actually works with the Unified Weight (set on some other brush, e.g. the Draw Brush), but doesnt present you with that value in the UI (bug!)
- when Unified Weight is turned OFF you are actually tweaking the weight setting of the previously selected tools brush (the 'alien' one) -- this causes confusion (it doesnt affect e.g. Blur, Average or Smear since these dont have weight capabilities)
- this is even worse when tweaking the Strength, you are actually tweaking the weight setting of the previously selected tools brush (the 'alien' one), this affects Blur, Average or Smear (and Unified Strength is OFF by default!)
So not sure how to solve the issue with the "tweaking setting of a seemingly unrelated brush" issue, what I think we should do though is at least have the values in the UI respect Unified Weight / Unified Strength since this is what the tool will use internally...
So the main issue is fixed in rBf38c54d56ef5: Fix Vertex weight gradient tool show wrong weight/strength values in the UI.