Gradient weight tool confusing (using previous tool brush) #74025
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Reference: blender/blender#74025
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System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce RTX 2070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 441.20
Blender Version
Broken: version: 2.82 (sub 7), branch: master, commit date: 2020-02-12 16:20, hash:
77d23b0bd7
Worked: (optional)
Short description of error
Gradient Tool in its current state is not very user friendly:
Unified Weight
is turned ON (default) the tool actually works with theUnified Weight
(set on some other brush, e.g. the Draw Brush), but doesnt present you with that value in the UI (bug!)Unified Weight
is turned OFF you are actually tweaking the weight setting of the previously selected tools brush (the 'alien' one) -- this causes confusion (it doesnt affect e.g.Blur
,Average
orSmear
since these dont have weight capabilities)Blur
,Average
orSmear
(and Unified Strength is OFF by default!)So not sure how to solve the issue with the "tweaking setting of a seemingly unrelated brush" issue, what I think we should do though is at least have the values in the UI respect Unified Weight / Unified Strength since this is what the tool will use internally...
So the main issue is fixed in f38c54d56e: Fix Vertex weight gradient tool show wrong weight/strength values in the UI.
Added subscriber: @rubens9119
#82759 was marked as duplicate of this issue
#74055 was marked as duplicate of this issue
#74045 was marked as duplicate of this issue
Added subscriber: @lichtwerk
Changed status from 'Needs Triage' to: 'Confirmed'
Can confirm, seems to use the previous selected tool setting, checking...
Added subscriber: @dfelinto
Gradient Tool in its current state is not very user friendly:
Unified Weight
is turned ON (default) the tool actually works with theUnified Weight
(set on some other brush, e.g. theDraw
Brush), but doesnt present you with that value in the UI (bug!)Unified Weight
is turned OFF you are actually tweaking the weight setting of the previously selected tools brush (the 'alien' one) -- this causes confusion (it doesnt affect e.g.Blur
,Average
orSmear
since these dont have weight capabilities)Strength
, you are actually tweaking the weight setting of the previously selected tools brush (the 'alien' one), this affectsBlur
,Average
orSmear
(andUnified Strength
is OFF by default!)So not sure how to solve the issue with the "tweaking setting of a seemingly unrelated brush" issue, what I think we should do though is at least have the values in the UI respect
Unified Weight
/Unified Strength
since this is what the tool will use internally...This issue was referenced by
cd4741eb73
This issue was referenced by
f38c54d56e
Yes, actually the vertex weight when I change the value to 0 or 1, doesnt seems to have effect, it´s very confusing
Added subscriber: @WilliamReynish
At the current state it is confusing, yes.
Setting the weight in the Gradient Tool itself will only have an affect if
Unified Weight
(which will give all brushes the same weight) is turned OFF (you cannot do that in the Gradient Tool itself, but you can do it e.g. with the Draw tool in the sidebar), then the weights in the Gradient Tool itself make sense, otherwise if if
Unified Weight
is ON, you need to tweak the weight on another brush (e.g. theDraw
tool).It is confusing, but D6900: Fix Vertex weight gradient tool show wrong weight/strength values in the UI should make it so it is better...
I´m going to test it, Thank you
Added subscriber: @ME2
Added subscriber: @Shararamosh
So the main issue is fixed in
f38c54d56e
.For the other issue (Gradient Tool using the previously selected tool brush), I am unsure if this is a design question, a Known Issue or if this will stay the way it is [most likely I guess]
Maybe @WilliamReynish can comment here.
Will set the Design for the time being, everyone feel free to close this though...
vertex weight intensity in the gradient weight tool doesn´t workto vertex weight intensity in the gradient weight tool confusing (using previous tool brush)Added subscriber: @Nutter
Perhaps related, perhaps not - but I've noticed that the "linear gradient" vertex weight tool is anything but linear; more of an ease-in-ease-out gradient. Easily reproducible by creating a plane, adding 9 loop cuts, and trying to make a 0-1 gradient over the entire plane. I'd expect the weights to be 0.0, 0.1, 0.2, ... 0.9, 1.0, but in fact it's more like 0.0, 0.01, 0.03, 0.1, 0.25, 0.5 ... 0.99, 1.0. That looks a lot like a brush's falloff curve, which is why I wonder if it's related to this issue.
Richard Sim - you control the gradient via the brush settings - when the brush setting is set to ease-ease the gradient falloff will be ease-ease - it is weird but thats how it is
Added subscriber: @TMug
vertex weight intensity in the gradient weight tool confusing (using previous tool brush)to Gradient weight tool confusing (using previous tool brush)