Eevee Final Render Not showing. #74213

Closed
opened 2020-02-25 20:28:41 +01:00 by Dariusz · 14 comments

System Information
Operating system: Windows 10 64 bit 1909
Graphics card: GTX 750 1 GB OC Graphics Driver 442.19

Blender Version
Broken: 2.82 (sub 7), branch: master, commit date: 2020-02-12 16:20, hash: 77d23b0bd7, type: Release

Short description of error
Rendering an image using Eevee render engine, after a second of rendering ( the window shows it tooks half a second to render ), only the checkerboard can be seen, with a tiny box spot on the bottom left corner being rendered. Render tab, UV editing tab, Compositing and the final file look the same. Cycles works fine. Viewport works fine. Freestyle on the default cube worked fine as well.
Default Blend file.
Tried re-installing blender, trying newest 2.83 alpha build, doing a clean install of newest nvidia graphic's driver.

Exact steps for others to reproduce the error
Based on the default startup file
Render window.png

Render view.png

Compositing.png

UV render.png

Eevee render bug.png

system-info.txt

**System Information** Operating system: Windows 10 64 bit 1909 Graphics card: GTX 750 1 GB OC Graphics Driver 442.19 **Blender Version** Broken: 2.82 (sub 7), branch: master, commit date: 2020-02-12 16:20, hash: 77d23b0bd76f, type: Release **Short description of error** Rendering an image using Eevee render engine, after a second of rendering ( the window shows it tooks half a second to render ), only the checkerboard can be seen, with a tiny box spot on the bottom left corner being rendered. Render tab, UV editing tab, Compositing and the final file look the same. Cycles works fine. Viewport works fine. Freestyle on the default cube worked fine as well. Default Blend file. Tried re-installing blender, trying newest 2.83 alpha build, doing a clean install of newest nvidia graphic's driver. **Exact steps for others to reproduce the error** Based on the default startup file ![Render window.png](https://archive.blender.org/developer/F8369935/Render_window.png) ![Render view.png](https://archive.blender.org/developer/F8369936/Render_view.png) ![Compositing.png](https://archive.blender.org/developer/F8369937/Compositing.png) ![UV render.png](https://archive.blender.org/developer/F8369938/UV_render.png) ![Eevee render bug.png](https://archive.blender.org/developer/F8369940/Eevee_render_bug.png) [system-info.txt](https://archive.blender.org/developer/F8369945/system-info.txt)
Author

Added subscriber: @Dellishia

Added subscriber: @Dellishia
Member

Added subscriber: @ankitm

Added subscriber: @ankitm
Member

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Member
  • Please try after updating your drivers, if any update if available.
  • also after File > Defaults > load factory settings.
  • Run blender_debug_log.cmd, try the render and Attach the file it mentions
- Please try after updating your drivers, if any update if available. - also after File > Defaults > load factory settings. - Run `blender_debug_log.cmd`, try the render and Attach the file it mentions
Author

blender_debug_output.txt

blender_system_info.txt

I have re-installed the latest drivers and loaded factory settings, nothing.

[blender_debug_output.txt](https://archive.blender.org/developer/F8373247/blender_debug_output.txt) [blender_system_info.txt](https://archive.blender.org/developer/F8373248/blender_system_info.txt) I have re-installed the latest drivers and loaded factory settings, nothing.
Member

Please share a simple blend file.
I think this is similar to #73679 , i.e. a human error.

Please share a simple blend file. I think this is similar to #73679 , i.e. a human error.
Author

Simple scene file.blend this is the standard blend file, i will try to research more about this issue, so far i havent had any luck though.

[Simple scene file.blend](https://archive.blender.org/developer/F8373781/Simple_scene_file.blend) this is the standard blend file, i will try to research more about this issue, so far i havent had any luck though.

Added subscriber: @sozap

Added subscriber: @sozap

The .blend is working fine on my PC, I've got a GTX 780 3Gb on linux...

The .blend is working fine on my PC, I've got a GTX 780 3Gb on linux...
Member

Changed status from 'Needs User Info' to: 'Needs Triage'

Changed status from 'Needs User Info' to: 'Needs Triage'
Member

I could render the cube too, with the given file. System info:

Operating system: Darwin-18.7.0-x86_64-i386-64bit 64 Bits
Graphics card: Intel(R) HD Graphics 6000 Intel Inc. 4.1 INTEL-12.10.12
version: 2.83 (sub 5), branch: master, commit date: 2020-02-26 18:31, hash: 2d423479bd

I could render the cube too, with the given file. System info: Operating system: Darwin-18.7.0-x86_64-i386-64bit 64 Bits Graphics card: Intel(R) HD Graphics 6000 Intel Inc. 4.1 INTEL-12.10.12 version: 2.83 (sub 5), branch: master, commit date: 2020-02-26 18:31, hash: `2d423479bd`
Author

I have trouble shoot the problem i belive, after trial and error, from blender settings though internet searches, i finally went to nvidia panel, to the ''3D settings'' tab, there was '' use 3D application settings '', checked, i decided to un check it, then check it again and save the ''changes'', and now Eevee final render works fine...i will see if this is a permanent fix / and or a repetable fix if needed, but for now, it seems to have fixed the problem i had...weird fix but there it is.

I have trouble shoot the problem i belive, after trial and error, from blender settings though internet searches, i finally went to nvidia panel, to the ''3D settings'' tab, there was '' use 3D application settings '', checked, i decided to un check it, then check it again and save the ''changes'', and now Eevee final render works fine...i will see if this is a permanent fix / and or a repetable fix if needed, but for now, it seems to have fixed the problem i had...weird fix but there it is.
Author

Changed status from 'Needs Triage' to: 'Resolved'

Changed status from 'Needs Triage' to: 'Resolved'
Author

ACTUALLY, that was not the issue, ( as the render bug presisted ), instead, it was bandicam fps counter bugging the eevee final render out and stoping it for whatever reason, i turned off bandicam while rendering eevee, and it was fine!

ACTUALLY, that was not the issue, ( as the render bug presisted ), instead, it was bandicam fps counter bugging the eevee final render out and stoping it for whatever reason, i turned off bandicam while rendering eevee, and it was fine!
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Reference: blender/blender#74213
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