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No alpha channel when bloom is on in render and viewport preview
Closed, ResolvedPublicBUG

Description

System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GTX 1080/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 442.19

Blender Version
Broken: version: 2.83 (sub 5), branch: master, commit date: 2020-02-25 18:52, hash: rBc05d83bc7632
Worked: blender-2.83-d95e9c7cf80a

Short description of error
No alpha channel when bloom is on in render and viewport preview.

Exact steps for others to reproduce the error
In default scene check film - transparent, viewport shading - render preview and then turn on bloom. Rendering (F12) is also broken.

Revisions and Commits

Related Objects

Event Timeline

Evan Wilson (EAW) changed the task status from Needs Triage to Confirmed.Feb 26 2020, 8:45 PM

I can confirm.

Philipp Oeser (lichtwerk) changed the subtype of this task from "Report" to "Bug".Feb 27 2020, 12:06 PM

No, just a bug :-) and introduced by the render passes.

Jeroen Bakker (jbakker) triaged this task as High priority.Feb 27 2020, 12:35 PM