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Light, Image Object, and Compositor Backdrop Viewer Node gizmos are too big
Closed, ResolvedPublicBUG


System Information
Operating system: Linux-5.5.6-arch1-1-x86_64-with-arch 64 Bits
Graphics card: GeForce RTX 2070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 440.59

Blender Version
Broken: version: 2.83 (sub 5), branch: master (modified), commit date: 2020-02-28 02:25, hash: rB9cac5fa681c5
Breaking commit: 9cac5fa681c55edcf6e856e59e07e90e2ae25965

Short description of error
The corner handle on image objects are drawn too big in the viewport when moused over/near.

Exact steps for others to reproduce the error
Open the default scene.
Add > Image > Reference (use any image file)
Gigantic yellow boxes appear where the image object should be.
You may need to move your mouse closer to it if they don't show up.

Event Timeline

Ankit Meel (ankitm) changed the task status from Needs Triage to Needs Information from User.Feb 28 2020, 10:40 AM

I cannot repro, on the exact same version. Which file format are you importing ? I tried both png, jpg. They get inserted just fine. Please share the image file you chose.
Since you have deleted the cube, it is not the default scene. Please try after File > Defaults > load factory settings.

Here's an image I tested with (though I tested with quite a few others) along with a blend file with it packed in.
Opening the latter instantly shows the yellow box.
I did a clean rebuild along with completely deleting the config directory and it still happens.
Reverting the mentioned commit fixes it.
Are you sure you're on the right commit? It was the very latest when I ran into it.
If you still can't reproduce it, I'll wait for the official builds to catch up to see if it's a problem with my build.

Germano Cavalcante (mano-wii) changed the task status from Needs Information from User to Confirmed.Feb 28 2020, 11:50 AM
Germano Cavalcante (mano-wii) changed the subtype of this task from "Report" to "Bug".

The cause of this problem must be similar to that of T73369

Germano Cavalcante (mano-wii) triaged this task as High priority.

Problems like this are getting frequent.
The patch only resolves one of them.

Evan Wilson (EAW) renamed this task from Image Object handles too big to Light, Image Object, and Compositor Backdrop Viewer Node gizmos are too big.Feb 29 2020, 10:02 AM
Evan Wilson (EAW) updated the task description. (Show Details)