System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GTX 750 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 432.00
Blender Version
Broken: version: 2.82 (sub 7), branch: master, commit date: 2020-02-12 16:20, hash: rB77d23b0bd76f
Worked: (optional)
Short description of error
Blender's motion tracker is not showing the locations of the object tracking markers correctly if the camera with the solve has a non-1 scale.
(Even using the orientation tools for the camera solve actually scales the camera in blender, scaling the tracking data independent from this value seems to be impossible right now. There are many cases where a camera track needs to be scaled, for example in order to match up with real world dimensions.)
Exact steps for others to reproduce the error
- Track footage for camera and object tracking.
- Put the camera solve on a blender camera.
- Scale the camera to a non-1 value.
- The 3d markers of the object track don't represent the coordinates anymore that are being used for an object solve.
I explain my problem and my understanding of what might be happening (and what should be) in this video here:
https://youtu.be/tJG8B2gj2b0
(Please note the image sequence is attached for reference but completely arbitrary and not necessary to understand the problem.)