Axis Bands of Rotation Gizmo Difficult to See #74366

Closed
opened 2020-03-02 14:18:28 +01:00 by Kevin Brumfield · 4 comments

System Information
Operating system: Darwin-18.7.0-x86_64-i386-64bit 64 Bits
Graphics card: AMD Radeon Pro Vega 48 OpenGL Engine ATI Technologies Inc. 4.1 ATI-2.11.21

Blender Version
Broken: version: 2.82 (sub 7), branch: master, commit date: 2020-02-12 16:20, hash: 77d23b0bd7
Worked: (optional)

Short description of error
[When I have an object selected and switch to the Rotation Tool, the axis bands on the gizmo are so thin I can barely see them. I looked under Preferences > Interface and changed the Line Width to "Thick", but it made no difference. See attached screenshot.]

Screen Shot 2020-03-02 at 7.51.14 AM.png

Exact steps for others to reproduce the error
[Create a new blender file with the default cube selected.
Switch to the rotation tool
Under Preferences > Interface, select Line Width - Thick]
[Based on the default startup or an attached .blend file (as simple as possible)]

**System Information** Operating system: Darwin-18.7.0-x86_64-i386-64bit 64 Bits Graphics card: AMD Radeon Pro Vega 48 OpenGL Engine ATI Technologies Inc. 4.1 ATI-2.11.21 **Blender Version** Broken: version: 2.82 (sub 7), branch: master, commit date: 2020-02-12 16:20, hash: `77d23b0bd7` Worked: (optional) **Short description of error** [When I have an object selected and switch to the Rotation Tool, the axis bands on the gizmo are so thin I can barely see them. I looked under Preferences > Interface and changed the Line Width to "Thick", but it made no difference. See attached screenshot.] ![Screen Shot 2020-03-02 at 7.51.14 AM.png](https://archive.blender.org/developer/F8383485/Screen_Shot_2020-03-02_at_7.51.14_AM.png) **Exact steps for others to reproduce the error** [Create a new blender file with the default cube selected. Switch to the rotation tool Under Preferences > Interface, select Line Width - Thick] [Based on the default startup or an attached .blend file (as simple as possible)]

Added subscriber: @KBrumfield

Added subscriber: @KBrumfield
Member

Closed as duplicate of #57570

Closed as duplicate of #57570
Member

Added subscriber: @ankitm

Added subscriber: @ankitm
Member

This is indeed a known issue on Mac, which uses more strict version of OpenGL. Marking as known issue, but even so this is quite problematic on Macs, especially since they all ship with retina displays, making the 1px lines extremely thin.

#73549

> This is indeed a known issue on Mac, which uses more strict version of OpenGL. Marking as known issue, but even so this is quite problematic on Macs, especially since they all ship with retina displays, making the 1px lines extremely thin. #73549
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Reference: blender/blender#74366
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