Operating system: Darwin-19.0.0-x86_64-i386-64bit 64 Bits
Graphics card: AMD Radeon Pro 560X OpenGL Engine ATI Technologies Inc. 4.1 ATI-3.2.24
Broken: version: 2.83 (sub 5), branch: master, commit date: 2020-03-02 15:07, hash: rB7b8db971d42f
Short description of error
When using the Cloth Brush with the exact same brush settings I get completely different results based only on the mesh density.
I think the "fold distance" should be consistent (but giving low quality results) when the mesh isn't high quality.
Also: I haven't found a way to keep the "large fold" of the first low quality mesh on the same (but high quality) mesh. When the mesh gets a higher quality it automatically makes the folds smaller.
(The brush is amazing btw. Thanks for the hard work!)
Exact steps for others to reproduce the error
Test the brush with Suzanne subdivided by 2 times, then by 3, then by 4. Same brush stroke, size and settings.
The test file already has all 3 tested.