Operating system: Darwin-18.7.0-x86_64-i386-64bit 64 Bits
Graphics card: Intel(R) HD Graphics 6000 Intel Inc. 4.1 INTEL-12.10.12
Broken: version: 2.83 (sub 6), branch: pseudomaster, commit date: 2020-03-03 14:06, hash: rBdcfc399066d4. This is same as rBed29ff944a7381ba893d186f3c6095801c51d799 in master but with little changes in CMakeLists.txt for ccache.
Short description of error
Expanding this Preview hangs the system, & returns
GPU hang occurred, msgtracer returned -1 GPU hang occurred, msgtracer returned -1 (lldb)
Exact steps for others to reproduce the error
open the file, click on preview to open it.
- Mac + intel issue, it seems
- eevee specific.
- https://pastebin.com/CiRUzzWQ > https://pastebin.com/uX7eZAgE > https://pastebin.com/JQD4a0j1 > https://pastebin.com/WpiL9wdM > https://pastebin.com/PU43Gx16 > https://pastebin.com/4HBeb4sU > https://pastebin.com/ZZV7J6h6 > https://pastebin.com/xcNMXjfV > https://pastebin.com/Khyu77tw > https://pastebin.com/11SBNW3W > https://pastebin.com/FKBbCRyE > https://pastebin.com/n4dyYxFS > abort & kill etc.
- some experimentation with @Germano Cavalcante (mano-wii) in https://blender.chat/channel/everyzone. commented the function DRW_uniformbuffer_update in eevee_shadows.c etc.
- related & resolved for some/many users: T74174