Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce MX130/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 442.50
Broken: version: 2.83 (sub 6), branch: master, commit date: 2020-03-06 22:46, hash: rBdcdcc2348842
Short description of error
The Checker Texture would interlace when having Object coordinate vector mapping in Eevee
Exact steps for others to reproduce the error
Based on the attached .blend file, which is a plane with a default Principled BSDF, with Checker Texture hooked to the "Object" texture coordinate.
- You can see the Checker Texture is interlacing.
- Change your viewing angle, the interlacing is also changing with your view.
- Go to Rendered View, change the render engine to Cycles, you can see it is doing fine in Cycles.
- This isn't noted in the manual.