Geometry disappearing in sculpt mode after some use. #74740

Closed
opened 2020-03-13 19:21:10 +01:00 by Diogo Valadares Reis dos Santos · 2 comments

System Information
Operating system: Windows-8.1-6.3.9600-SP0 64 Bits
Graphics card: GeForce GT 710/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 441.66

Blender Version
Broken: version: 2.83 (sub 8), branch: master, commit date: 2020-03-12 00:33, hash: 8751af6d19

Short description of error
After using sculpt mode, leaving it and applying a transformation or modifier make some vertices disappear when you go back to sculpt mode.

Exact steps for others to reproduce the error
The way I'm getting this error is sculpting with dytopo, going to edit mode and applying a modifier like Boolean or applying the scale. The problem is that its not happening consistently, but it already happened for me in 3 different models, and the vertices don't seem to come back even if I use alt-H .

note 1: if you go to Edit mode, the vertices are also gone there, but in this mode, alt-H works fine.

note 2: applying a new modifier to it and applying doesn't seem to fix the problem, for exemple, after using decimate there are still vertices that are disappearing

note 3: sometimes, the vertices don't appear in regular sculpt mode, but once you activate dytopo, the vertices come back, although they disappear again if you dis-activate dytopo.
image.png
image.png

blender bug .blend

**System Information** Operating system: Windows-8.1-6.3.9600-SP0 64 Bits Graphics card: GeForce GT 710/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 441.66 **Blender Version** Broken: version: 2.83 (sub 8), branch: master, commit date: 2020-03-12 00:33, hash: `8751af6d19` **Short description of error** After using sculpt mode, leaving it and applying a transformation or modifier make some vertices disappear when you go back to sculpt mode. **Exact steps for others to reproduce the error** The way I'm getting this error is sculpting with dytopo, going to edit mode and applying a modifier like Boolean or applying the scale. The problem is that its not happening consistently, but it already happened for me in 3 different models, and the vertices don't seem to come back even if I use alt-H . note 1: if you go to Edit mode, the vertices are also gone there, but in this mode, alt-H works fine. note 2: applying a new modifier to it and applying doesn't seem to fix the problem, for exemple, after using decimate there are still vertices that are disappearing note 3: sometimes, the vertices don't appear in regular sculpt mode, but once you activate dytopo, the vertices come back, although they disappear again if you dis-activate dytopo. ![image.png](https://archive.blender.org/developer/F8403958/image.png) ![image.png](https://archive.blender.org/developer/F8403960/image.png) [blender bug .blend](https://archive.blender.org/developer/F8403967/blender_bug_.blend)

Added subscriber: @Diogo_Valadares

Added subscriber: @Diogo_Valadares
Member

Closed as duplicate of #74637

Closed as duplicate of #74637
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Reference: blender/blender#74740
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