Operating system: Windows 10
Graphics card: Nvidia GeForce GTX 650 Ti
Processor: Intel® Core™ i7-3770
Broken: (2.83 Alpha, acab7450784a)
Short description of error
In Mantaflow, when animating the smoke color in the emitter settings, the changes seem to also affect the smoke that has already been emitted, instead of only affecting the smoke that will be emitted in the next frame.
Exact steps for others to reproduce the error
- Add a mesh.
- Press F3, type in and select "Quick Smoke", with the mesh selected.
- In the emitter settings, animate the smoke color randomly. Or you could set the flow type to fire or fire + smoke and animate the "Fuel" (previously Flame Rate, if I'm not mistaken.)
.blend featured in the video: