Operating system: Linux-5.4.24-1-MANJARO-x86_64-with-glibc2.29 64 Bits
Graphics card: AMD VERDE (DRM 2.50.0, 5.4.24-1-MANJARO, LLVM 9.0.1) X.Org 4.5 (Core Profile) Mesa 19.3.5
Broken: version: 2.83 (sub 9), branch: master (modified), commit date: 2020-03-15 18:43, hash: rB22925d0dd31e (Master is modified because I had to revert commit 56d6666689f7 because of https://developer.blender.org/T74024 it also show artifacts without the revert), blender-2.83-a210b8297f5a-linux64
Worked: 2.82 official, version: 2.82 (sub 6), branch: master, commit date: 2020-01-14 15:55, hash: rBba5bbf14f92b, 2.83 56d6666689f7
Short description of error
There are artifacts on the geometry in solid shading (can't see them in the other modes). On a different system with intel skylake with integrated graphics, the artifacts are not visible.
Exact steps for others to reproduce the error
Open blender, rotate camera around default cube until you see the artifacts (in the default view position it is not very visible. It helps to move closer to the cube and to look at the brighter areas)