Edges in Blender 2.83 too thin #74804

Closed
opened 2020-03-16 08:59:59 +01:00 by Leroy · 17 comments

System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 442.19

Blender Version
Broken: version: 2.83 (sub 9), branch: master, commit date: 2020-03-15 22:43, hash: f06a6e92bc
Worked: (newest version of Blender that worked as expected)

Short description of error
I compared the 2.82 and 2.83, found 2.83 edges more thinner in edit mode, even only half a pixel, I don‘t know whether this is a functional improvements, or other causes of the problem. This is not friendly in modeling, even not easy to see in some dark materials; whether we can go back to the previous thickness, or to provide the options in the theme setting.

Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
[Based on the default startup or an attached .blend file (as simple as possible)]
thinedge.png

**System Information** Operating system: Windows-10-10.0.18362-SP0 64 Bits Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 442.19 **Blender Version** Broken: version: 2.83 (sub 9), branch: master, commit date: 2020-03-15 22:43, hash: `f06a6e92bc` Worked: (newest version of Blender that worked as expected) **Short description of error** I compared the 2.82 and 2.83, found 2.83 edges more thinner in edit mode, even only half a pixel, I don‘t know whether this is a functional improvements, or other causes of the problem. This is not friendly in modeling, even not easy to see in some dark materials; whether we can go back to the previous thickness, or to provide the options in the theme setting. **Exact steps for others to reproduce the error** [Please describe the exact steps needed to reproduce the issue] [Based on the default startup or an attached .blend file (as simple as possible)] ![thinedge.png](https://archive.blender.org/developer/F8409491/thinedge.png)
Author

Added subscriber: @Leroy-Xie

Added subscriber: @Leroy-Xie

#76088 was marked as duplicate of this issue

#76088 was marked as duplicate of this issue

#75720 was marked as duplicate of this issue

#75720 was marked as duplicate of this issue

Added subscriber: @mano-wii

Added subscriber: @mano-wii

Changed status from 'Needs Triage' to: 'Archived'

Changed status from 'Needs Triage' to: 'Archived'
Germano Cavalcante self-assigned this 2020-03-17 19:04:23 +01:00

Thanks for the report, but while it's nice to have feedback on the interface and other changes to blender, the bug traker is only for bugs and errors.

For user requests and feedback, please use other channels: https://wiki.blender.org/wiki/Communication/Contact#User_Feedback_and_Requests
For more information on why this isn't considered a bug, visit: https://wiki.blender.org/wiki/Reference/Not_a_bug

Thanks for the report, but while it's nice to have feedback on the interface and other changes to blender, the bug traker is only for bugs and errors. For user requests and feedback, please use other channels: https://wiki.blender.org/wiki/Communication/Contact#User_Feedback_and_Requests For more information on why this isn't considered a bug, visit: https://wiki.blender.org/wiki/Reference/Not_a_bug

Added subscribers: @fclem, @iss

Added subscribers: @fclem, @iss

You can change line thickness in user preferences interface tab.
This doesn't seem to be issue with thin lines. I guess wires are drawn with quite a bit of transparency?

@fclem Do you know if this was intentional change?

Edit: I was too slow. But still this may be unintentional

You can change line thickness in user preferences interface tab. This doesn't seem to be issue with thin lines. I guess wires are drawn with quite a bit of transparency? @fclem Do you know if this was intentional change? Edit: I was too slow. But still this may be unintentional

This is caused by the changes of colorspace for rendering. So this was by design.

This is caused by the changes of colorspace for rendering. So this was by design.
Author

@iss, Thank you for your reply, change thickness in user preferences interface tab also change all interface. I think this not the best way.

@iss, Thank you for your reply, change thickness in user preferences interface tab also change all interface. I think this not the best way.

Added subscriber: @MeshVoid

Added subscriber: @MeshVoid

Hmmm, I don't think this is a suggestion. It is a bug IMO, or at the very least a paper cut. There is only option to change all lines both for UI and edges to THICK and THIN and auto in preferences which makes absolutely all the lines in Blender either extremely thick or thin. Basically in 2.83 we have 2 extremes and can't change that... Also, changing colorspace preferences doe not seem to affect thickness of lines...

Hmmm, I don't think this is a suggestion. It is a bug IMO, or at the very least a paper cut. There is only option to change all lines both for UI and edges to THICK and THIN and auto in preferences which makes absolutely all the lines in Blender either extremely thick or thin. Basically in 2.83 we have 2 extremes and can't change that... Also, changing colorspace preferences doe not seem to affect thickness of lines...
Member

Added subscriber: @APEC

Added subscriber: @APEC
Author

thin_edge.png

@fclem Will this improve? Very tired eyes in wireframe mode.

![thin_edge.png](https://archive.blender.org/developer/F8522298/thin_edge.png) @fclem Will this improve? Very tired eyes in wireframe mode.

referring to user requests and feedback section it's like intelligently ask to leave...
Here need to be section with UI bugs...these are also bugs that are difficult to get along with.

referring to user requests and feedback section it's like intelligently ask to leave... Here need to be section with UI bugs...these are also bugs that are difficult to get along with.

Added subscriber: @Aurontwist

Added subscriber: @Aurontwist

+1

Super annoying...

+1 Super annoying...
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Reference: blender/blender#74804
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