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Adaptive subdivision creates spikes in object with displace
Closed, DuplicatePublicBUG


System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 432.00

Blender Version
Broken: version: 2.82 (sub 7), branch: master, commit date: 2020-03-12 05:06, hash: rB375c7dc4caf4
Worked: (optional)

Short description of error
When using vector mapping node and adding rotation, voronoi generates fine spikes at high microsubdivision levels.

Exact steps for others to reproduce the error
Please open attached .blend and render.

Event Timeline

Germano Cavalcante (mano-wii) renamed this task from Voronoi noise bug when using map rotation to Adaptive subdivision creates spikes in object with displace.Thu, Mar 26, 1:55 PM
Germano Cavalcante (mano-wii) changed the task status from Needs Triage to Confirmed.
Germano Cavalcante (mano-wii) updated the task description. (Show Details)
Germano Cavalcante (mano-wii) changed the subtype of this task from "Report" to "Bug".Thu, Mar 26, 1:57 PM

Probably the same problem as T72193