Crash when Baking Fluid Particles #75110

Closed
opened 2020-03-26 16:21:23 +01:00 by til ation · 14 comments

{F8428766}System Information
Operating system: Windows-10-10.0.17763-SP0 64 Bits
Graphics card: Intel(R) UHD Graphics 620 Intel 4.5.0 - Build 25.20.100.6793

Blender Version
Broken: version: 2.83 (sub 11), branch: master, commit date: 2020-03-23 23:42, hash: 94b8166a8b
Worked: (newest version of Blender that worked as expected)

Short description of error
[Blender crashes while baking the fluid Particles]

Exact steps for others to reproduce the error
[open die attached File, Bake the fluid sim, bake the mesh, bake the particles. Blender crashes at About 30%. ]
[Based on the default startup or an attached .blend file (as simple as possible)]

{[F8428766](https://archive.blender.org/developer/F8428766/manta_05.blend)}**System Information** Operating system: Windows-10-10.0.17763-SP0 64 Bits Graphics card: Intel(R) UHD Graphics 620 Intel 4.5.0 - Build 25.20.100.6793 **Blender Version** Broken: version: 2.83 (sub 11), branch: master, commit date: 2020-03-23 23:42, hash: `94b8166a8b` Worked: (newest version of Blender that worked as expected) **Short description of error** [Blender crashes while baking the fluid Particles] **Exact steps for others to reproduce the error** [open die attached File, Bake the fluid sim, bake the mesh, bake the particles. Blender crashes at About 30%. ] [Based on the default startup or an attached .blend file (as simple as possible)]
Author

Added subscriber: @Tilation

Added subscriber: @Tilation

Added subscriber: @iss

Added subscriber: @iss

I will try to make this crash, but while I am baking, could you try to make quicker-to-crash example file by reducing quality or duration?

I will try to make this crash, but while I am baking, could you try to make quicker-to-crash example file by reducing quality or duration?
Author

Hi,

it still crashes at 64 subs :)

Hi, it still crashes at 64 subs :)

Changed status from 'Needs Triage' to: 'Needs Developer To Reproduce'

Changed status from 'Needs Triage' to: 'Needs Developer To Reproduce'

I wasn't able to reproduce crash.

Can you click on File > Defaults > Load Factory Settings and retry just to be sure some addon doesn't affect baking process?

I wasn't able to reproduce crash. Can you click on File > Defaults > Load Factory Settings and retry just to be sure some addon doesn't affect baking process?
Author

Hi,

maybe the Disk was full while Baking. But then it would be better to stop the process and give a feedback.

It took more than 300 Gigs for 1000 Frames @ 260 Subs. Is that possible?

Hi, maybe the Disk was full while Baking. But then it would be better to stop the process and give a feedback. It took more than 300 Gigs for 1000 Frames @ 260 Subs. Is that possible?

Thanks for info.
I think that it should be possible to sanitize this case.

I can not really comment on size, I am not that experienced with format. Based on how much time baking needed, certainly a lot of data has been processed.

Thanks for info. I think that it should be possible to sanitize this case. I can not really comment on size, I am not that experienced with format. Based on how much time baking needed, certainly a lot of data has been processed.

Added subscriber: @sebbas

Added subscriber: @sebbas

Unfortunately I wasn't able to reproduce crash even after filling my disk and starting baking.

Perhaps disk space has to run out at some specific moment. Only thing I can do now is notify @sebbas, if he has some suspicion where the issue may be.

Unfortunately I wasn't able to reproduce crash even after filling my disk and starting baking. Perhaps disk space has to run out at some specific moment. Only thing I can do now is notify @sebbas, if he has some suspicion where the issue may be.
Author

Hi,

i hat set the max particle lifetime to 500. I just expected, that the particles decide themself if they have to disappear.
I could stop the bake, before crashing and then realized, that there a way to much particles.

Thanks anyway.

Hi, i hat set the max particle lifetime to 500. I just expected, that the particles decide themself if they have to disappear. I could stop the bake, before crashing and then realized, that there a way to much particles. Thanks anyway.

Added subscriber: @mano-wii

Added subscriber: @mano-wii

Changed status from 'Needs Developer To Reproduce' to: 'Archived'

Changed status from 'Needs Developer To Reproduce' to: 'Archived'
Germano Cavalcante self-assigned this 2020-07-09 19:47:36 +02:00

The amount of written data for this simulation is absurd. It reached almost 50 GB in the HD before I cancel.

Thanks for the report. Unfortunately the scenario described is too time consuming for us to track down, we require the bug reporter to narrow down the problem.

Normally .blend files can be simplified by removing most objects and disabling settings, until the problem reveals itself more clearly.

The amount of written data for this simulation is absurd. It reached almost 50 GB in the HD before I cancel. Thanks for the report. Unfortunately the scenario described is too time consuming for us to track down, we require the bug reporter to narrow down the problem. Normally .blend files can be simplified by removing most objects and disabling settings, until the problem reveals itself more clearly.
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Reference: blender/blender#75110
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