Matcap selection crash #75194

Closed
opened 2020-03-29 23:00:36 +02:00 by Guillaume Lepage · 24 comments

System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: Radeon RX Vega ATI Technologies Inc. 4.5.13586 Core Profile Context 19.12.2 26.20.15002.61

Blender Version
Broken: version: 2.83 (sub 11), branch: master, commit date: 2020-03-28 20:40, hash: a24f52c51c
Worked: 2.82a (it did work for a few hours in 2.83 and 2.82 but started crashing suddenly)

Short description of error
In the viewport, clicking on the matcap selection ball in viewport shading options crashes Blender. It happens on a simple or complicated scene.

Exact steps for others to reproduce the error

  1. in the viewport, click the shading options
  2. select "matcap"
  3. click on the matcap selection ball OR the matcap setting button (little gear icon on the right of the matcap ball)
**System Information** Operating system: Windows-10-10.0.18362-SP0 64 Bits Graphics card: Radeon RX Vega ATI Technologies Inc. 4.5.13586 Core Profile Context 19.12.2 26.20.15002.61 **Blender Version** Broken: version: 2.83 (sub 11), branch: master, commit date: 2020-03-28 20:40, hash: `a24f52c51c` Worked: 2.82a (it did work for a few hours in 2.83 and 2.82 but started crashing suddenly) **Short description of error** In the viewport, clicking on the matcap selection ball in viewport shading options crashes Blender. It happens on a simple or complicated scene. **Exact steps for others to reproduce the error** 1. in the viewport, click the shading options 2. select "matcap" 3. click on the matcap selection ball OR the matcap setting button (little gear icon on the right of the matcap ball)

Added subscriber: @GuillaumeLepage

Added subscriber: @GuillaumeLepage
Member

Added subscriber: @ankitm

Added subscriber: @ankitm
Member

cannot redo on*. Retry after file > defaults> load factory settings.
Also run blender_debug_log.cmd (see blender directory )

*Operating system: Darwin-18.7.0-x86_64-i386-64bit 64 Bits
Graphics card: Intel(R) HD Graphics 6000 Intel Inc. 4.1 INTEL-12.10.12
10bd3fb4cb

cannot redo on*. Retry after file > defaults> load factory settings. Also run blender_debug_log.cmd (see blender directory ) *Operating system: Darwin-18.7.0-x86_64-i386-64bit 64 Bits Graphics card: Intel(R) HD Graphics 6000 Intel Inc. 4.1 INTEL-12.10.12 `10bd3fb4cb`

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'

Still crashes after "load factory settings". This is the output from blender_debug_log.cmd after a crash.

blender_debug_output.txt

blender_system_info.txt

Still crashes after "load factory settings". This is the output from blender_debug_log.cmd after a crash. [blender_debug_output.txt](https://archive.blender.org/developer/F8436772/blender_debug_output.txt) [blender_system_info.txt](https://archive.blender.org/developer/F8436773/blender_system_info.txt)

Additional information that I forgot : it started to happen after I loaded 2 custom matcaps from my harddisk. It was the first time I tried to load other matcaps than the defaults.

Additional information that I forgot : it started to happen after I loaded 2 custom matcaps from my harddisk. It was the first time I tried to load other matcaps than the defaults.
Member

Changed status from 'Needs User Info' to: 'Needs Triage'

Changed status from 'Needs User Info' to: 'Needs Triage'

Added subscriber: @mano-wii

Added subscriber: @mano-wii

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'

Strange, the output txt should present some message about the crash. Like EXCEPTION_ACCESS_VIOLATION or something.
Can you try to run blender_factory_startup.cmd and blender_debug_gpu.cmd? (also in blender directory)
After Blender closes, the logs should be in a text file which can be attached here.

Strange, the output txt should present some message about the crash. Like `EXCEPTION_ACCESS_VIOLATION` or something. Can you try to run `blender_factory_startup.cmd` and `blender_debug_gpu.cmd`? (also in blender directory) After Blender closes, the logs should be in a text file which can be attached here.

Hi, I used blender_factory_startup and these are the resulting log files. Thank you blender_debug_output.txt

blender_system_info.txt

And these are the logs from blender_debug_gpu.cmd

blender_debug_output.txt
blender_system_info.txt

Hi, I used blender_factory_startup and these are the resulting log files. Thank you [blender_debug_output.txt](https://archive.blender.org/developer/F8454989/blender_debug_output.txt) [blender_system_info.txt](https://archive.blender.org/developer/F8454990/blender_system_info.txt) And these are the logs from blender_debug_gpu.cmd [blender_debug_output.txt](https://archive.blender.org/developer/F8455043/blender_debug_output.txt) [blender_system_info.txt](https://archive.blender.org/developer/F8455045/blender_system_info.txt)

Changed status from 'Needs User Info' to: 'Needs Developer To Reproduce'

Changed status from 'Needs User Info' to: 'Needs Developer To Reproduce'

The crash occurs in vcruntime140.dll. This is not a blender library. The problem must occur when trying to read the image files for the matcap.
Try to install the official blender without being through the zip.
Perhaps this is a result of a bad installation.

The crash occurs in `vcruntime140.dll`. This is not a blender library. The problem must occur when trying to read the image files for the matcap. Try to install the official blender without being through the zip. Perhaps this is a result of a bad installation.

Is this problem still seen in the last official version released?
https://www.blender.org/download/

Is this problem still seen in the last official version released? https://www.blender.org/download/

In #75194#976990, @mano-wii wrote:
Is this problem still seen in the last official version released?
https://www.blender.org/download/

The bug is still in 2.83.3 and 2.90 beta from july 24th.

BUT it is fixed in 2.91 Alpha (build from July 24th). not longer crashes on matcap selection screen.

> In #75194#976990, @mano-wii wrote: > Is this problem still seen in the last official version released? > https://www.blender.org/download/ The bug is still in 2.83.3 and 2.90 beta from july 24th. **BUT it is fixed in 2.91 Alpha (build from July 24th).** not longer crashes on matcap selection screen.

Changed status from 'Needs Developer To Reproduce' to: 'Resolved'

Changed status from 'Needs Developer To Reproduce' to: 'Resolved'
Germano Cavalcante self-assigned this 2020-07-29 16:52:07 +02:00

Good to know.
Since it is a specific error in this setup, I don't think it is considered a critical bug to be backported to Blender 2.83.
Thanks for the report.
Closing.

Good to know. Since it is a specific error in this setup, I don't think it is considered a critical bug to be backported to Blender 2.83. Thanks for the report. Closing.

Hi, I spoke too fast. The bug is still there. Crash after clicking on the matcap library button, so I can't change matcaps. These are the logs for version 2.90.1
Could you please reopen this report? thank you!

blender_debug_output.txt

blender_system_info.txt

blender_system_info.txt

blender_debug_output.txt

Hi, I spoke too fast. The bug is still there. Crash after clicking on the matcap library button, so I can't change matcaps. These are the logs for version 2.90.1 Could you please reopen this report? thank you! [blender_debug_output.txt](https://archive.blender.org/developer/F8999946/blender_debug_output.txt) [blender_system_info.txt](https://archive.blender.org/developer/F8999947/blender_system_info.txt) [blender_system_info.txt](https://archive.blender.org/developer/F8999949/blender_system_info.txt) [blender_debug_output.txt](https://archive.blender.org/developer/F8999950/blender_debug_output.txt)

Changed status from 'Resolved' to: 'Needs Triage'

Changed status from 'Resolved' to: 'Needs Triage'
Germano Cavalcante was unassigned by Ankit Meel 2020-10-27 15:30:27 +01:00
Member

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Member

Can you check if blender runs out of memory, using the task manager or equivalent?
Also retry after moving C:\Users\guill\AppData\Roaming\Blender Foundation\Blender somewhere else so that Blender can start afresh.
Also, retry after gpu driver update.

Can you check if blender runs out of memory, using the task manager or equivalent? Also retry after moving `C:\Users\guill\AppData\Roaming\Blender Foundation\Blender` somewhere else so that Blender can start afresh. Also, retry after gpu driver update.

Added subscriber: @rjg

Added subscriber: @rjg

Changed status from 'Needs User Info' to: 'Archived'

Changed status from 'Needs User Info' to: 'Archived'
Robert Guetzkow self-assigned this 2020-11-13 14:27:39 +01:00

I agree with @ankitm. You should try to rename/move the C:\Users\guill\AppData\Roaming\Blender Foundation\Blender\2.90 folder and check if this resolves the issue. This ensures that no old files from the previous attempts are left around.

No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.

Thanks again for the report. If the problem persists please open a new report with the required information.

I agree with @ankitm. You should try to rename/move the `C:\Users\guill\AppData\Roaming\Blender Foundation\Blender\2.90` folder and check if this resolves the issue. This ensures that no old files from the previous attempts are left around. No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed. Thanks again for the report. If the problem persists please open a new report with the required information.
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Reference: blender/blender#75194
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